| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1601 | promek1211 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1602 | prosajame0715 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1603 | pydotjunkey | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1604 | qgws1005 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1605 | qmo6mcuhf (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1606 | qzewomga2007 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1607 | ragnakral | 1025 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1608 | razyoner52 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1609 | ruido_ocupante6@psn | 408 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1610 | runt107 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1611 | rzus0990 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1612 | s2zexefwnn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1613 | s51ntbj4zx | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1614 | sacythenej (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1615 | sadenma11 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1616 | sanamalojr15 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1617 | sangchouk | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1618 | schance413 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1619 | scorebarato | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1620 | seeran7643 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1621 | selikplay (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1622 | senzdavi12 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1623 | serniquiely | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1624 | sesplayz11 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1625 | shadowslyer7@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.