| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1651 | ultiverinva (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1652 | um157869 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1653 | upapoda (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1654 | vazielrapucho | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1655 | venotorn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1656 | vutaf13 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1657 | w3b6sty3uq (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1658 | waqpeg1d69j (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1659 | weetedr7df (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1660 | wexriqu5r (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1661 | wn3w7uxok | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1662 | wolfgenlo (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1663 | wudsteep | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1664 | x32xzsmzcw | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1665 | xRABEx | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1666 | xXtimboXx7688@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1667 | xhang2001 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1668 | xufp2hiang8 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1669 | y212837man101 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1670 | youter11 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1671 | z8kika | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1672 | zachiazes123 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1673 | zefminecz (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1674 | zjaco18100 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1675 | АРБУЗ0109 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.