| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1476 | ArcherTheGreyFen@psn | — | 12 | 6 | 6 | 0 | 0 | 3 | 3 |
| 1477 | Bowboy1812 | — | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 1478 | Domison55542 | — | 12 | 9 | 3 | 0 | 0 | 1 | 1 |
| 1479 | DopPring | 487 | 12 | 8 | 4 | 0 | 0 | 1 | 1 |
| 1480 | DragonNuggy | 400 | 12 | 7 | 5 | 0 | 0 | 1 | 1 |
| 1481 | EmerisinDan | — | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 1482 | EndlessBain@live | 570 | 12 | 8 | 4 | 0 | 0 | 1 | 1 |
| 1483 | Fallmond (AI) | — | 12 | 10 | 2 | 0 | 0 | 1 | 1 |
| 1484 | Fataldaniel815@live | 966 | 12 | 5 | 7 | 0 | 0 | 1 | 1 |
| 1485 | GoldenRaptor20@live | 930 | 12 | 7 | 5 | 0 | 0 | 2 | 2 |
| 1486 | Guinquung (AI) | — | 12 | 11 | 1 | 0 | 0 | 1 | 1 |
| 1487 | LEYL | 506 | 12 | 8 | 4 | 0 | 0 | 1 | 1 |
| 1488 | MRPrezident45@psn | 507 | 12 | 4 | 8 | 0 | 0 | 2 | 1 |
| 1489 | Memmos12@live | 950 | 12 | 7 | 5 | 0 | 0 | 3 | 2 |
| 1490 | NoNWang (AI) | — | 12 | 9 | 3 | 0 | 0 | 1 | 1 |
| 1491 | Nugat | 410 | 12 | 10 | 2 | 0 | 0 | 1 | 1 |
| 1492 | OCahokan (AI) | — | 12 | 10 | 2 | 0 | 0 | 2 | 2 |
| 1493 | Papyrion | — | 12 | 10 | 2 | 0 | 0 | 1 | 1 |
| 1494 | PorticidaPan (AI) | — | 12 | 6 | 6 | 0 | 0 | 1 | 1 |
| 1495 | SmurfHouse5@psn | 1033 | 12 | 11 | 1 | 0 | 0 | 2 | 2 |
| 1496 | SomeGuy613 | — | 12 | 9 | 3 | 0 | 0 | 1 | 1 |
| 1497 | SpyKidZThumb@live | — | 12 | 5 | 7 | 0 | 0 | 1 | 1 |
| 1498 | Teaku-S@psn | — | 12 | 10 | 2 | 0 | 0 | 1 | 1 |
| 1499 | Veran#2 | — | 12 | 9 | 3 | 0 | 0 | 2 | 2 |
| 1500 | Wolf13381 (AI) | — | 12 | 9 | 3 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.