| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1751 | ichbinhhl | — | 23 | 17 | 6 | 0 | 0 | 2 | 1 |
| 1752 | longboss911 (AI) | — | 23 | 20 | 3 | 0 | 0 | 1 | 1 |
| 1753 | tranbaogiang8d | — | 23 | 12 | 11 | 0 | 0 | 5 | 2 |
| 1754 | ximera_zombu | — | 23 | 7 | 16 | 0 | 0 | 5 | 4 |
| 1755 | Aren_LAB@psn | 1488 | 24 | 16 | 8 | 0 | 0 | 1 | 1 |
| 1756 | BFC_WarWizard@psn | 400 | 24 | 17 | 7 | 0 | 0 | 5 | 3 |
| 1757 | BitDEMCHEEK@live | 400 | 24 | 16 | 8 | 0 | 0 | 6 | 5 |
| 1758 | CuboOARG#1 | — | 24 | 14 | 10 | 0 | 0 | 2 | 1 |
| 1759 | Jimm168 | 1275 | 24 | 19 | 5 | 0 | 0 | 4 | 2 |
| 1760 | _LvD_MiKaIl_AKKi | 697 | 24 | 20 | 4 | 0 | 0 | 4 | 3 |
| 1761 | ___DoK__ | 718 | 24 | 19 | 5 | 0 | 0 | 6 | 6 |
| 1762 | grampelote (AI) | — | 24 | 21 | 3 | 0 | 0 | 1 | 1 |
| 1763 | samel2903@psn | 1448 | 24 | 13 | 11 | 0 | 0 | 4 | 2 |
| 1764 | tiburon-aereo7@psn | 1069 | 24 | 15 | 9 | 0 | 0 | 4 | 3 |
| 1765 | 15271824557 | 618 | 25 | 18 | 7 | 0 | 0 | 2 | 2 |
| 1766 | Andreel94811 | — | 25 | 25 | 0 | 0 | 0 | 1 | 1 |
| 1767 | Cheetahz2004@live | 798 | 25 | 19 | 6 | 0 | 0 | 2 | 1 |
| 1768 | Homelander_1488 | 401 | 25 | 6 | 19 | 0 | 0 | 7 | 3 |
| 1769 | Kile | — | 25 | 18 | 7 | 0 | 0 | 2 | 2 |
| 1770 | KoDa415@live | — | 25 | 18 | 7 | 0 | 0 | 1 | 1 |
| 1771 | Lagusty | — | 25 | 23 | 2 | 0 | 0 | 2 | 2 |
| 1772 | MaxaMillion4976@live | 575 | 25 | 8 | 17 | 0 | 0 | 4 | 2 |
| 1773 | SintyRennake (AI) | — | 25 | 23 | 2 | 0 | 0 | 1 | 1 |
| 1774 | oracolo_incolore@psn | — | 25 | 19 | 6 | 0 | 0 | 1 | 1 |
| 1775 | peryanov1998 (AI) | — | 25 | 22 | 3 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.