| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | Matwew120 | — | 26 | 16 | 10 | 0 | 0 | 4 | 1 |
| 227 | RISTING96521 (AI) | — | 26 | 25 | 1 | 0 | 0 | 1 | 1 |
| 228 | YucaTactic1948@live | — | 26 | 5 | 21 | 0 | 0 | 2 | 2 |
| 229 | adriaan25051@psn | 1667 | 26 | 20 | 6 | 0 | 0 | 3 | 3 |
| 230 | karforsd (AI) | — | 26 | 24 | 2 | 0 | 0 | 1 | 1 |
| 231 | kwinl12169 (AI) | — | 26 | 21 | 5 | 0 | 0 | 1 | 1 |
| 232 | абоддон52варон | 989 | 26 | 19 | 7 | 0 | 0 | 5 | 5 |
| 233 | 15271824557 | 618 | 25 | 18 | 7 | 0 | 0 | 2 | 2 |
| 234 | Andreel94811 | — | 25 | 25 | 0 | 0 | 0 | 1 | 1 |
| 235 | Cheetahz2004@live | 752 | 25 | 19 | 6 | 0 | 0 | 2 | 1 |
| 236 | Homelander_1488 | 400 | 25 | 6 | 19 | 0 | 0 | 7 | 3 |
| 237 | Kile | — | 25 | 18 | 7 | 0 | 0 | 2 | 2 |
| 238 | KoDa415@live | — | 25 | 18 | 7 | 0 | 0 | 1 | 1 |
| 239 | Lagusty | — | 25 | 23 | 2 | 0 | 0 | 2 | 2 |
| 240 | MaxaMillion4976@live | 575 | 25 | 8 | 17 | 0 | 0 | 4 | 2 |
| 241 | Moi19755382@live | — | 25 | 22 | 3 | 0 | 0 | 3 | 2 |
| 242 | SintyRennake (AI) | — | 25 | 23 | 2 | 0 | 0 | 1 | 1 |
| 243 | oracolo_incolore@psn | — | 25 | 19 | 6 | 0 | 0 | 1 | 1 |
| 244 | peryanov1998 (AI) | — | 25 | 22 | 3 | 0 | 0 | 2 | 2 |
| 245 | yingqqw | 1607 | 25 | 19 | 6 | 0 | 0 | 2 | 2 |
| 246 | Aren_LAB@psn | 1488 | 24 | 16 | 8 | 0 | 0 | 1 | 1 |
| 247 | BFC_WarWizard@psn | 400 | 24 | 17 | 7 | 0 | 0 | 5 | 3 |
| 248 | BitDEMCHEEK@live | 400 | 24 | 16 | 8 | 0 | 0 | 6 | 5 |
| 249 | CuboOARG#1 | — | 24 | 14 | 10 | 0 | 0 | 2 | 1 |
| 250 | Jimm168 | 1275 | 24 | 19 | 5 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.