| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | GooFy48645@live | 597 | 52 | 46 | 6 | 0 | 0 | 2 | 2 |
| 77 | Inthepink692000@live | 400 | 52 | 40 | 12 | 0 | 0 | 6 | 5 |
| 78 | BuldoG0001 | 504 | 51 | 43 | 8 | 0 | 0 | 6 | 5 |
| 79 | magicbus | 1023 | 51 | 36 | 15 | 0 | 0 | 5 | 3 |
| 80 | FYaether | 577 | 50 | 34 | 16 | 0 | 0 | 2 | 1 |
| 81 | WTF_silverhand | — | 50 | 36 | 14 | 0 | 0 | 3 | 2 |
| 82 | spidervsiron03@psn | 1432 | 50 | 32 | 18 | 0 | 0 | 2 | 1 |
| 83 | RustByteProtogen | — | 49 | 37 | 12 | 0 | 0 | 3 | 3 |
| 84 | Arbitrary_Ghoul | 431 | 48 | 38 | 10 | 0 | 0 | 2 | 2 |
| 85 | DeathnSacrifice@psn | 1134 | 48 | 21 | 27 | 0 | 0 | 1 | 1 |
| 86 | Insectlamas | — | 48 | 26 | 22 | 0 | 0 | 8 | 3 |
| 87 | KM057 | 1722 | 48 | 28 | 20 | 0 | 0 | 3 | 3 |
| 88 | BigSmouk420@live | 571 | 47 | 42 | 5 | 0 | 0 | 4 | 2 |
| 89 | Joecardona8127@live | 400 | 47 | 27 | 20 | 0 | 0 | 4 | 4 |
| 90 | PrefabColt9205@live | — | 46 | 39 | 7 | 0 | 0 | 2 | 2 |
| 91 | 将军恩情还不完12 | — | 46 | 33 | 13 | 0 | 0 | 1 | 1 |
| 92 | 15岁地雷系病娇男娘 | 400 | 45 | 26 | 19 | 0 | 0 | 5 | 3 |
| 93 | Kuroko_Inani | — | 45 | 35 | 10 | 0 | 0 | 6 | 4 |
| 94 | Tankarin (AI) | — | 45 | 38 | 7 | 0 | 0 | 3 | 3 |
| 95 | BusinessKitten | — | 44 | 29 | 15 | 0 | 0 | 3 | 2 |
| 96 | hydra_v_twist@psn | 1062 | 44 | 33 | 11 | 0 | 0 | 4 | 3 |
| 97 | panzerbt | 1968 | 44 | 38 | 6 | 0 | 0 | 3 | 2 |
| 98 | SuperDomi1999 | 1316 | 43 | 34 | 9 | 0 | 0 | 8 | 5 |
| 99 | _1#1267 | 1378 | 43 | 20 | 23 | 0 | 0 | 5 | 4 |
| 100 | blackhawk55788@psn | 599 | 43 | 25 | 18 | 0 | 0 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.