| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1676 | lil0181 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1677 | liliantobour | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1678 | loneputicha | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1679 | m48quhcwma | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1680 | makniez37302 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1681 | marielex23 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1682 | mindyouv9 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1683 | mixas314 | 1032 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1684 | nandaleyuche (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1685 | natthank (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1686 | padork79155 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1687 | petyuanormso (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1688 | pice50012 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1689 | pionsheepan12 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1690 | pydotjunkey | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1691 | quotmaster15911 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1692 | readmetion (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1693 | reangdejing (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1694 | ricasunoncel9 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1695 | roleat (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1696 | roxforr76197 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1697 | s8omxjtzm (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1698 | samatmuxataev#1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1699 | sharkroman (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1700 | sideeangjunter | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.