| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | espot-sensei@psn | 1322 | 35 | 28 | 7 | 0 | 0 | 1 | 1 |
| 152 | pablito#18 | 400 | 35 | 21 | 14 | 0 | 0 | 5 | 4 |
| 153 | Enderdrago15 | 972 | 34 | 17 | 17 | 0 | 0 | 6 | 4 |
| 154 | Kwaiunlocked@live | — | 34 | 25 | 9 | 0 | 0 | 2 | 1 |
| 155 | TheEufang (AI) | — | 34 | 28 | 6 | 0 | 0 | 1 | 1 |
| 156 | Vladou_45 | 676 | 34 | 32 | 2 | 0 | 0 | 4 | 1 |
| 157 | artturikuusimurt | — | 34 | 15 | 19 | 0 | 0 | 2 | 2 |
| 158 | darii001 (AI) | — | 34 | 32 | 2 | 0 | 0 | 2 | 1 |
| 159 | tsmisnapp0 | — | 34 | 25 | 9 | 0 | 0 | 3 | 1 |
| 160 | ActualLongShotTV | 1223 | 33 | 26 | 7 | 0 | 0 | 3 | 3 |
| 161 | Pingu40350 | 1436 | 33 | 26 | 7 | 0 | 0 | 4 | 3 |
| 162 | null-railing4@psn | — | 33 | 23 | 10 | 0 | 0 | 3 | 1 |
| 163 | CHEEKI_BREEKI_iv | — | 32 | 18 | 14 | 0 | 0 | 4 | 3 |
| 164 | DKJunior477@psn | 1252 | 32 | 26 | 6 | 0 | 0 | 1 | 1 |
| 165 | Dima_007225007 | 1305 | 32 | 23 | 9 | 0 | 0 | 4 | 4 |
| 166 | PRIDE#15 | 710 | 32 | 21 | 11 | 0 | 0 | 6 | 6 |
| 167 | Sap29991@live | — | 32 | 26 | 6 | 0 | 0 | 2 | 1 |
| 168 | Smelor (AI) | — | 32 | 25 | 7 | 0 | 0 | 1 | 1 |
| 169 | Zero_Moat_gg | 1335 | 32 | 28 | 4 | 0 | 0 | 4 | 3 |
| 170 | chitaz04 | — | 32 | 16 | 16 | 0 | 0 | 6 | 2 |
| 171 | gallegosHPTrucks@psn | 1487 | 32 | 20 | 12 | 0 | 0 | 4 | 2 |
| 172 | iamagay | — | 32 | 26 | 6 | 0 | 0 | 2 | 2 |
| 173 | jmbos#1 | 1645 | 32 | 25 | 7 | 0 | 0 | 1 | 1 |
| 174 | CagyKinkajou314@live | — | 31 | 21 | 10 | 0 | 0 | 1 | 1 |
| 175 | GermanGuy_17 | — | 31 | 24 | 7 | 0 | 0 | 5 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.