| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1751 | iPaster (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1752 | icejoeler67009 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1753 | icveripper (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1754 | ivanokin (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1755 | james | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1756 | jamesmadin (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1757 | jameswingyon (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1758 | jcun2593q (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1759 | jedness68499 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1760 | jeryt8519 | 613 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1761 | jobbii (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1762 | johnidatornic1 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1763 | jojevigin (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1764 | jpd_sr@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1765 | juirikp331 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1766 | juumerabo | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1767 | kelvingolagiri (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1768 | kemonito | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1769 | kgtuwnbst2 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1770 | khas (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1771 | kikation1 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1772 | kingbing | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1773 | kkd1181 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1774 | kq9huojy8 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1775 | kramirez69 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.