| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1951 | m48quhcwma | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1952 | mackstermout (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1953 | mak76095 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1954 | makniez37302 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1955 | marielex23 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1956 | mindyouv9 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1957 | mixas314 | 1038 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1958 | nandaleyuche (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1959 | natthank (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1960 | nghandruang | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1961 | padork79155 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1962 | petyuanormso (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1963 | pice50012 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1964 | pionsheepan12 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1965 | pydotjunkey | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1966 | quotmaster15911 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1967 | readmetion (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1968 | reangdejing (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1969 | ricasunoncel9 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1970 | roleat (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1971 | roxforr76197 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1972 | rycomesmong (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1973 | s8omxjtzm (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1974 | samatmuxataev#1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1975 | sdabbly5 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.