| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | jmbos#1 | 1645 | 32 | 25 | 7 | 0 | 0 | 1 | 1 |
| 177 | CagyKinkajou314@live | — | 31 | 21 | 10 | 0 | 0 | 1 | 1 |
| 178 | GermanGuy_17 | — | 31 | 24 | 7 | 0 | 0 | 5 | 2 |
| 179 | Housenkaaa8546@live | — | 31 | 28 | 3 | 0 | 0 | 1 | 1 |
| 180 | LapMet@psn | — | 31 | 22 | 9 | 0 | 0 | 3 | 2 |
| 181 | LeyasnalDead | — | 31 | 25 | 6 | 0 | 0 | 3 | 3 |
| 182 | SpaceRetardz | 1338 | 31 | 18 | 13 | 0 | 0 | 4 | 2 |
| 183 | gantoline@live | — | 31 | 20 | 11 | 0 | 0 | 2 | 2 |
| 184 | ingercodpooep (AI) | — | 31 | 25 | 6 | 0 | 0 | 2 | 2 |
| 185 | saladinkiss | 400 | 31 | 24 | 7 | 0 | 0 | 4 | 2 |
| 186 | BerylT | — | 30 | 26 | 4 | 0 | 0 | 2 | 1 |
| 187 | BrownDog1713@live | — | 30 | 25 | 5 | 0 | 0 | 4 | 2 |
| 188 | CorpsTerreur838@live | 683 | 30 | 30 | 0 | 0 | 0 | 2 | 2 |
| 189 | Schlaufuchs31@psn | — | 30 | 20 | 10 | 0 | 0 | 2 | 1 |
| 190 | VBGPOMAXA | — | 30 | 28 | 2 | 0 | 0 | 3 | 1 |
| 191 | dhmnt | 400 | 30 | 25 | 5 | 0 | 0 | 4 | 4 |
| 192 | fern-Klampf@psn | — | 30 | 24 | 6 | 0 | 0 | 2 | 1 |
| 193 | jhonorm | — | 30 | 25 | 5 | 0 | 0 | 1 | 1 |
| 194 | HaveFun_67 | 1197 | 29 | 16 | 13 | 0 | 0 | 5 | 3 |
| 195 | InLonei | — | 29 | 26 | 3 | 0 | 0 | 1 | 1 |
| 196 | KevinM14 | 1159 | 29 | 17 | 12 | 0 | 0 | 4 | 3 |
| 197 | asdbnmrty1 | 2004 | 29 | 21 | 8 | 0 | 0 | 1 | 1 |
| 198 | kangylonggam14 (AI) | — | 29 | 22 | 7 | 0 | 0 | 3 | 2 |
| 199 | kuyanolenixin (AI) | — | 29 | 24 | 5 | 0 | 0 | 1 | 1 |
| 200 | trewaydakilla@psn | 1048 | 29 | 15 | 14 | 0 | 0 | 5 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.