| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 951 | Riky20019012@live | 1535 | 125 | 125 | 0 | 0 | 0 | 6 | 4 |
| 952 | ZeroSurvivor857@live | 768 | 125 | 125 | 0 | 0 | 0 | 9 | 4 |
| 953 | Raider_Yavin | 1340 | 126 | 126 | 0 | 0 | 0 | 5 | 5 |
| 954 | norman5243@live | 774 | 126 | 126 | 0 | 0 | 0 | 8 | 6 |
| 955 | Finler | 1464 | 128 | 128 | 0 | 0 | 0 | 10 | 6 |
| 956 | NIIGATATYAN | 1682 | 132 | 132 | 0 | 0 | 0 | 9 | 7 |
| 957 | ninoleal29@psn | 400 | 135 | 135 | 0 | 0 | 0 | 9 | 8 |
| 958 | AdolfLeader | 944 | 137 | 137 | 0 | 0 | 0 | 9 | 9 |
| 959 | Maxheever___Trad | 1352 | 137 | 137 | 0 | 0 | 0 | 8 | 4 |
| 960 | Pepito595668@live | 1328 | 144 | 144 | 0 | 0 | 0 | 13 | 10 |
| 961 | JamesSunderland3 | 484 | 146 | 146 | 0 | 0 | 0 | 13 | 8 |
| 962 | SYUKIRO | — | 147 | 147 | 0 | 0 | 0 | 11 | 7 |
| 963 | 德国国防军第11装甲师 | 702 | 151 | 151 | 0 | 0 | 0 | 13 | 6 |
| 964 | Торик555 | 994 | 168 | 168 | 0 | 0 | 0 | 6 | 5 |
| 965 | dutchman75 | 1619 | 170 | 170 | 0 | 0 | 0 | 8 | 4 |
| 966 | rambo94674 | 400 | 172 | 172 | 0 | 0 | 0 | 20 | 14 |
| 967 | Sgt_Jxnas@psn | 400 | 178 | 178 | 0 | 0 | 0 | 9 | 8 |
| 968 | ThePolice | 1648 | 179 | 179 | 0 | 0 | 0 | 11 | 8 |
| 969 | KillMeTwice888 | 996 | 181 | 181 | 0 | 0 | 0 | 7 | 6 |
| 970 | Frethsdflb | 1250 | 182 | 182 | 0 | 0 | 0 | 20 | 8 |
| 971 | tomtom9999-japan@psn | 1223 | 193 | 193 | 0 | 0 | 0 | 4 | 3 |
| 972 | GATITO | 1686 | 279 | 279 | 0 | 0 | 0 | 9 | 8 |
| 973 | StrykerNX | 1535 | 326 | 326 | 0 | 0 | 0 | 17 | 12 |
| 974 | LieutenantWill | 400 | 469 | 469 | 0 | 0 | 0 | 11 | 11 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.