| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | MisfitSpartan | — | 54 | 54 | 0 | 0 | 0 | 1 | 1 |
| 127 | AlessandraelZero | 1627 | 53 | 53 | 0 | 0 | 0 | 1 | 1 |
| 128 | Börü145 | 400 | 53 | 53 | 0 | 0 | 0 | 6 | 4 |
| 129 | _LoveBird_ | 1155 | 53 | 53 | 0 | 0 | 0 | 5 | 4 |
| 130 | ArcherTheGreyFen@psn | — | 52 | 52 | 0 | 0 | 0 | 6 | 3 |
| 131 | Lynish | 1811 | 52 | 52 | 0 | 0 | 0 | 2 | 1 |
| 132 | Misagent47@psn | 822 | 52 | 52 | 0 | 0 | 0 | 5 | 3 |
| 133 | TrenchRaider631@live | — | 52 | 52 | 0 | 0 | 0 | 3 | 2 |
| 134 | folksy-spring3@psn | — | 52 | 52 | 0 | 0 | 0 | 6 | 2 |
| 135 | Clifford#10 | 452 | 51 | 51 | 0 | 0 | 0 | 7 | 4 |
| 136 | zestra2850@live | 641 | 51 | 51 | 0 | 0 | 0 | 6 | 3 |
| 137 | thelichking1256 | 1335 | 50 | 50 | 0 | 0 | 0 | 5 | 4 |
| 138 | Chancestyles@live | — | 49 | 49 | 0 | 0 | 0 | 3 | 2 |
| 139 | GoldenRaptor20@live | 888 | 49 | 49 | 0 | 0 | 0 | 2 | 2 |
| 140 | onion6741 | 1180 | 49 | 49 | 0 | 0 | 0 | 2 | 1 |
| 141 | stervo4ka17#1 | 574 | 49 | 49 | 0 | 0 | 0 | 4 | 1 |
| 142 | 弗拉基米尔-泽连斯基 | 1355 | 49 | 49 | 0 | 0 | 0 | 1 | 1 |
| 143 | mroleglychiy | 400 | 48 | 48 | 0 | 0 | 0 | 6 | 4 |
| 144 | Goraker | — | 47 | 47 | 0 | 0 | 0 | 1 | 1 |
| 145 | Miman1 | 914 | 47 | 47 | 0 | 0 | 0 | 6 | 4 |
| 146 | Napoli-76th-@psn | 400 | 47 | 47 | 0 | 0 | 0 | 5 | 5 |
| 147 | lemanromel101 | — | 47 | 47 | 0 | 0 | 0 | 3 | 3 |
| 148 | tecnic-xx@psn | — | 47 | 47 | 0 | 0 | 0 | 4 | 3 |
| 149 | marclhsh@psn | — | 46 | 46 | 0 | 0 | 0 | 3 | 3 |
| 150 | pupumolle@psn | 612 | 46 | 46 | 0 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.