| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | andeano778 | — | 39 | 39 | 0 | 0 | 0 | 1 | 1 |
| 202 | duetoad7@psn | — | 39 | 39 | 0 | 0 | 0 | 2 | 1 |
| 203 | friedeburg | 400 | 39 | 39 | 0 | 0 | 0 | 3 | 3 |
| 204 | milansalagovic11 | 400 | 39 | 39 | 0 | 0 | 0 | 6 | 3 |
| 205 | Gerych1_8 | 570 | 38 | 38 | 0 | 0 | 0 | 3 | 1 |
| 206 | Kamikaze_Er | 1491 | 38 | 38 | 0 | 0 | 0 | 5 | 2 |
| 207 | Mr_Errrllll710@psn | 1220 | 38 | 38 | 0 | 0 | 0 | 3 | 2 |
| 208 | NoSkill64685 | — | 38 | 38 | 0 | 0 | 0 | 6 | 4 |
| 209 | mok77209 | 771 | 38 | 38 | 0 | 0 | 0 | 4 | 3 |
| 210 | СладкийПирожек | 1517 | 38 | 38 | 0 | 0 | 0 | 3 | 2 |
| 211 | ArszXLVI | 1106 | 37 | 37 | 0 | 0 | 0 | 2 | 1 |
| 212 | Jonathan48800@live | 586 | 37 | 37 | 0 | 0 | 0 | 7 | 4 |
| 213 | OogieBoogie617@live | 1072 | 37 | 37 | 0 | 0 | 0 | 2 | 1 |
| 214 | jac_bubu | 920 | 37 | 37 | 0 | 0 | 0 | 2 | 1 |
| 215 | kedadkemom | — | 37 | 37 | 0 | 0 | 0 | 5 | 3 |
| 216 | muuli67@psn | 1041 | 37 | 37 | 0 | 0 | 0 | 1 | 1 |
| 217 | Bigdaddylonglegs | 1500 | 36 | 36 | 0 | 0 | 0 | 3 | 2 |
| 218 | HiNik990 | 454 | 36 | 36 | 0 | 0 | 0 | 1 | 1 |
| 219 | Matthew09200 | 1439 | 36 | 36 | 0 | 0 | 0 | 4 | 2 |
| 220 | TheBrokenDingo@psn | — | 36 | 36 | 0 | 0 | 0 | 1 | 1 |
| 221 | Tizedes92 | 848 | 36 | 36 | 0 | 0 | 0 | 6 | 5 |
| 222 | erwinwiharmawan | 400 | 36 | 36 | 0 | 0 | 0 | 4 | 3 |
| 223 | kn101214 | 1139 | 36 | 36 | 0 | 0 | 0 | 3 | 1 |
| 224 | muddy-logician5@psn | — | 36 | 36 | 0 | 0 | 0 | 6 | 4 |
| 225 | Bombado102@psn | 400 | 35 | 35 | 0 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.