| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | DC22 | 1430 | 266 | 210 | 56 | 0 | 0 | 22 | 11 |
| 2 | el_topo_1990@psn | 1206 | 186 | 173 | 13 | 0 | 0 | 5 | 4 |
| 3 | I9x19VSNI@live | 1436 | 180 | 152 | 28 | 0 | 0 | 3 | 2 |
| 4 | KSNR-miaawneko | 1796 | 151 | 134 | 17 | 0 | 0 | 10 | 8 |
| 5 | Worrunツ | 1345 | 149 | 131 | 18 | 0 | 0 | 3 | 3 |
| 6 | HuskyMars119240@live | 1547 | 143 | 103 | 40 | 0 | 0 | 2 | 1 |
| 7 | Simen_111@psn | 1850 | 138 | 103 | 35 | 0 | 0 | 2 | 1 |
| 8 | Goblin3829@live | — | 130 | 120 | 10 | 0 | 0 | 2 | 2 |
| 9 | ILoveMikoto | — | 130 | 99 | 31 | 0 | 0 | 1 | 1 |
| 10 | pagenini114514@live | 1306 | 129 | 89 | 40 | 0 | 0 | 2 | 1 |
| 11 | 후방지원 | 400 | 125 | 110 | 15 | 0 | 0 | 10 | 7 |
| 12 | TFS_ArcShaman | 1694 | 124 | 108 | 16 | 0 | 0 | 6 | 6 |
| 13 | deathcrew3 | 1370 | 112 | 79 | 33 | 0 | 0 | 6 | 4 |
| 14 | Miaw64 | 1710 | 97 | 82 | 15 | 0 | 0 | 4 | 3 |
| 15 | Man0fL3ad@live | 1231 | 88 | 65 | 23 | 0 | 0 | 1 | 1 |
| 16 | general_soupcan@psn | 1605 | 86 | 73 | 13 | 0 | 0 | 4 | 2 |
| 17 | ebennett213@psn | 1584 | 81 | 77 | 4 | 0 | 0 | 1 | 1 |
| 18 | 의지의우월성 | 1602 | 81 | 66 | 15 | 0 | 0 | 3 | 2 |
| 19 | AZATHOTH#4 | 1691 | 76 | 64 | 12 | 0 | 0 | 2 | 1 |
| 20 | pticjan | — | 74 | 71 | 3 | 0 | 0 | 1 | 1 |
| 21 | Lone_Star_gunman | 1530 | 72 | 59 | 13 | 0 | 0 | 3 | 3 |
| 22 | PLBartek_007 | 1576 | 67 | 59 | 8 | 0 | 0 | 2 | 2 |
| 23 | B_U_T_T_E_R_S935@psn | 1290 | 66 | 54 | 12 | 0 | 0 | 2 | 2 |
| 24 | ShyFox | 1342 | 65 | 58 | 7 | 0 | 0 | 3 | 2 |
| 25 | Asesin688 | 1748 | 64 | 50 | 14 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.