| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | nicolasfelker4 | — | 22 | 19 | 3 | 0 | 0 | 1 | 1 |
| 127 | sabanoakikan | 1597 | 22 | 18 | 4 | 0 | 0 | 4 | 3 |
| 128 | Agressor#27 | — | 23 | 22 | 1 | 0 | 0 | 2 | 1 |
| 129 | KAZU393@psn | — | 23 | 22 | 1 | 0 | 0 | 2 | 1 |
| 130 | ROGUERONIN666@live | 921 | 23 | 18 | 5 | 0 | 0 | 1 | 1 |
| 131 | TheLittlestHobo | 1773 | 23 | 20 | 3 | 0 | 0 | 3 | 2 |
| 132 | TurnupCookie519@live | 1076 | 23 | 18 | 5 | 0 | 0 | 2 | 1 |
| 133 | onsen-waasyoi@psn | 842 | 23 | 16 | 7 | 0 | 0 | 3 | 1 |
| 134 | Degurechaff_1 | — | 24 | 22 | 2 | 0 | 0 | 4 | 3 |
| 135 | FQuasar | 1464 | 24 | 14 | 10 | 0 | 0 | 1 | 1 |
| 136 | Salan21111 | — | 24 | 21 | 3 | 0 | 0 | 1 | 1 |
| 137 | Zorigaz | 623 | 24 | 17 | 7 | 0 | 0 | 1 | 1 |
| 138 | AllahTheGreat | 1682 | 25 | 19 | 6 | 0 | 0 | 2 | 2 |
| 139 | CoolMrCortezPC | — | 25 | 20 | 5 | 0 | 0 | 2 | 2 |
| 140 | Mr_Saddam | 1474 | 25 | 22 | 3 | 0 | 0 | 3 | 1 |
| 141 | PrinzSnickers99@psn | 528 | 25 | 16 | 9 | 0 | 0 | 3 | 2 |
| 142 | Theg8508@live | 992 | 25 | 25 | 0 | 0 | 0 | 3 | 3 |
| 143 | boaronorange | 1254 | 25 | 24 | 1 | 0 | 0 | 1 | 1 |
| 144 | mitsujin3373 | 1561 | 25 | 22 | 3 | 0 | 0 | 2 | 1 |
| 145 | DemolitionHound@psn | 1374 | 26 | 17 | 9 | 0 | 0 | 1 | 1 |
| 146 | Goosefeet95 | 991 | 27 | 24 | 3 | 0 | 0 | 3 | 1 |
| 147 | Salva13vita@live | 1110 | 27 | 22 | 5 | 0 | 0 | 4 | 2 |
| 148 | Vecel | 1502 | 27 | 22 | 5 | 0 | 0 | 1 | 1 |
| 149 | UncleYigubigu | 1515 | 28 | 27 | 1 | 0 | 0 | 1 | 1 |
| 150 | YanPLA | 1646 | 28 | 23 | 5 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.