| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | jplizardtebasaki | 400 | 217 | 217 | 0 | 0 | 0 | 21 | 14 |
| 2 | pacyon07 | 952 | 164 | 137 | 27 | 0 | 0 | 10 | 7 |
| 3 | Lvf88330@psn | 1069 | 149 | 149 | 0 | 0 | 0 | 10 | 7 |
| 4 | sino110120@psn | 654 | 125 | 121 | 4 | 0 | 0 | 5 | 2 |
| 5 | Sky-Amethyste | 928 | 122 | 116 | 6 | 0 | 0 | 16 | 6 |
| 6 | FRIENDLY_FIRE_ON | 1247 | 99 | 98 | 1 | 0 | 0 | 12 | 6 |
| 7 | VINDIZELING | 1310 | 91 | 72 | 19 | 0 | 0 | 13 | 8 |
| 8 | Rpdrafter | 1751 | 90 | 89 | 0 | 1 | 0 | 7 | 4 |
| 9 | Bongyrito | 1719 | 89 | 84 | 5 | 0 | 0 | 7 | 5 |
| 10 | JollyCalf402809@live | 1396 | 83 | 73 | 10 | 0 | 0 | 5 | 3 |
| 11 | Lotus#83 | 910 | 78 | 65 | 13 | 0 | 0 | 11 | 6 |
| 12 | villepeura100 | 1296 | 78 | 3 | 75 | 0 | 0 | 10 | 6 |
| 13 | Bonux001 | 1680 | 74 | 74 | 0 | 0 | 0 | 2 | 2 |
| 14 | baklazan784 | 1528 | 73 | 66 | 7 | 0 | 0 | 9 | 7 |
| 15 | sizer6969 | 1261 | 69 | 69 | 0 | 0 | 0 | 11 | 5 |
| 16 | MosKrusa | 1415 | 66 | 63 | 3 | 0 | 0 | 11 | 5 |
| 17 | ritheash99410 | 1264 | 64 | 58 | 6 | 0 | 0 | 2 | 1 |
| 18 | -_312th_-Vlader | 1456 | 63 | 63 | 0 | 0 | 0 | 4 | 2 |
| 19 | Aken#2 | — | 63 | 63 | 0 | 0 | 0 | 4 | 2 |
| 20 | KokoNon0217@psn | — | 62 | 34 | 28 | 0 | 0 | 1 | 1 |
| 21 | BloodGarden | — | 61 | 61 | 0 | 0 | 0 | 3 | 3 |
| 22 | BrimS | 1333 | 61 | 61 | 0 | 0 | 0 | 5 | 5 |
| 23 | soldado-timbrado@psn | — | 60 | 60 | 0 | 0 | 0 | 13 | 4 |
| 24 | AzraeISaint@psn | 409 | 56 | 44 | 12 | 0 | 0 | 1 | 1 |
| 25 | darren554 | 1343 | 56 | 55 | 1 | 0 | 0 | 6 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.