| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | VolkoRez | — | 53 | 0 | 0 | 53 | 0 | 3 | 3 |
| 202 | haru-haru012@psn | 2069 | 53 | 7 | 2 | 44 | 0 | 9 | 5 |
| 203 | richi008@psn | — | 53 | 5 | 0 | 48 | 0 | 5 | 2 |
| 204 | DoktorFerguson@psn | 1320 | 52 | 4 | 1 | 47 | 0 | 4 | 3 |
| 205 | IlOmertalI@live | 734 | 52 | 6 | 0 | 46 | 0 | 4 | 3 |
| 206 | Redpainda@psn | 1254 | 52 | 0 | 0 | 52 | 0 | 12 | 5 |
| 207 | CrazeQuartz | 1030 | 51 | 0 | 0 | 51 | 0 | 2 | 2 |
| 208 | Frietnadian | 1509 | 51 | 13 | 0 | 38 | 0 | 7 | 6 |
| 209 | ZeRatopFir3@live | 400 | 51 | 0 | 0 | 51 | 0 | 5 | 5 |
| 210 | Anderman217@live | 979 | 50 | 1 | 0 | 49 | 0 | 2 | 2 |
| 211 | Eyedapt@live | 1163 | 50 | 3 | 0 | 47 | 0 | 4 | 3 |
| 212 | JASPER12046@live | 497 | 50 | 5 | 2 | 43 | 0 | 4 | 3 |
| 213 | ThatGust | 1766 | 50 | 2 | 0 | 48 | 0 | 6 | 3 |
| 214 | leyenda_semi1@psn | — | 50 | 0 | 1 | 49 | 0 | 2 | 1 |
| 215 | 理塘节度使 | 879 | 50 | 4 | 2 | 44 | 0 | 2 | 2 |
| 216 | Goldenwulf | 419 | 49 | 4 | 0 | 45 | 0 | 4 | 4 |
| 217 | KaboomKraze | 1608 | 49 | 0 | 0 | 49 | 0 | 6 | 3 |
| 218 | Kozaczek2019 | 1448 | 49 | 8 | 0 | 41 | 0 | 4 | 3 |
| 219 | PILILIN1@psn | 842 | 49 | 0 | 0 | 49 | 0 | 10 | 5 |
| 220 | Chakangrao | — | 48 | 3 | 0 | 45 | 0 | 3 | 2 |
| 221 | IMC00L639@live | 1077 | 48 | 1 | 0 | 47 | 0 | 7 | 6 |
| 222 | MIKKELTHEMAN08@psn | 1219 | 48 | 0 | 0 | 48 | 0 | 4 | 4 |
| 223 | awsk456 | 400 | 48 | 0 | 0 | 48 | 0 | 2 | 2 |
| 224 | kampf-666@psn | — | 48 | 8 | 2 | 38 | 0 | 4 | 4 |
| 225 | KEVIN_LOVA923@psn | 1342 | 47 | 0 | 0 | 47 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.