| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 851 | Traylblaezer@live | — | 22 | 0 | 0 | 22 | 0 | 2 | 1 |
| 852 | Veedoomasta | — | 22 | 0 | 2 | 20 | 0 | 2 | 1 |
| 853 | cyclone000 | — | 22 | 0 | 1 | 21 | 0 | 1 | 1 |
| 854 | hisuichan | 1521 | 22 | 0 | 0 | 22 | 0 | 3 | 2 |
| 855 | jbox345@live | 1158 | 22 | 0 | 1 | 21 | 0 | 2 | 2 |
| 856 | radmirtududu | — | 22 | 0 | 0 | 22 | 0 | 3 | 2 |
| 857 | x_tim_c | 860 | 22 | 0 | 4 | 18 | 0 | 7 | 4 |
| 858 | ChaoticVoltz | 1220 | 23 | 0 | 0 | 23 | 0 | 5 | 3 |
| 859 | Daleczek@live | 1046 | 23 | 0 | 2 | 21 | 0 | 1 | 1 |
| 860 | Marshy_Dill | — | 23 | 0 | 3 | 20 | 0 | 5 | 3 |
| 861 | Skully_Is_Beast | 1662 | 23 | 0 | 2 | 21 | 0 | 2 | 2 |
| 862 | Teoch73@psn | 408 | 23 | 0 | 1 | 22 | 0 | 6 | 6 |
| 863 | chazmasterG | — | 23 | 0 | 3 | 20 | 0 | 2 | 1 |
| 864 | l3n2a | 958 | 23 | 0 | 4 | 19 | 0 | 11 | 8 |
| 865 | little_BIG_25@psn | 1048 | 23 | 0 | 0 | 23 | 0 | 2 | 2 |
| 866 | pablokurica | 413 | 23 | 0 | 11 | 12 | 0 | 7 | 4 |
| 867 | AlFallen4 | 1437 | 24 | 0 | 1 | 23 | 0 | 3 | 3 |
| 868 | AurusEternal | 1839 | 24 | 0 | 5 | 19 | 0 | 4 | 2 |
| 869 | DerGamer24755@live | — | 24 | 0 | 1 | 23 | 0 | 2 | 2 |
| 870 | Falc0nKn1ght@live | 1277 | 24 | 0 | 2 | 22 | 0 | 3 | 3 |
| 871 | HerodTheGreat | 443 | 24 | 0 | 5 | 19 | 0 | 7 | 3 |
| 872 | Trevdestroyer210@psn | — | 24 | 0 | 0 | 24 | 0 | 3 | 1 |
| 873 | VeeHeej14796 | 1595 | 24 | 0 | 3 | 21 | 0 | 5 | 4 |
| 874 | YATOSAN_ | 1141 | 24 | 0 | 0 | 24 | 0 | 8 | 5 |
| 875 | ____PYRATE____ | 1547 | 24 | 0 | 5 | 19 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.