| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | Bixo_azul | 780 | 73 | 0 | 11 | 62 | 0 | 10 | 6 |
| 27 | BLR_Kastus_KZK | 697 | 72 | 0 | 7 | 65 | 0 | 12 | 8 |
| 28 | DarkPrus | 895 | 72 | 0 | 6 | 66 | 0 | 9 | 6 |
| 29 | mx_racer2214@psn | 465 | 72 | 0 | 2 | 70 | 0 | 9 | 9 |
| 30 | temp-971399753@psn | 1721 | 72 | 0 | 5 | 67 | 0 | 7 | 6 |
| 31 | garais28 | 752 | 71 | 0 | 11 | 60 | 0 | 11 | 10 |
| 32 | BiasStarling997@live | 406 | 68 | 0 | 9 | 59 | 0 | 14 | 8 |
| 33 | ObamaBinLaden25 | 994 | 67 | 0 | 11 | 56 | 0 | 13 | 6 |
| 34 | DarthAssassin11@live | 1457 | 64 | 0 | 5 | 59 | 0 | 5 | 2 |
| 35 | MotOhnivec | 400 | 64 | 0 | 0 | 64 | 0 | 8 | 6 |
| 36 | nomer_rascheta | 757 | 64 | 0 | 2 | 62 | 0 | 11 | 8 |
| 37 | ETM_6386@psn | 793 | 63 | 0 | 1 | 62 | 0 | 13 | 7 |
| 38 | Renamed32589 | 1706 | 63 | 0 | 4 | 59 | 0 | 6 | 5 |
| 39 | dans-ta_tronche | 576 | 63 | 0 | 3 | 60 | 0 | 7 | 5 |
| 40 | Hunter0kill@live | 1085 | 62 | 0 | 11 | 51 | 0 | 9 | 6 |
| 41 | SCRB1GR3D98@live | 854 | 61 | 0 | 3 | 58 | 0 | 7 | 5 |
| 42 | TacCartographer | — | 61 | 0 | 7 | 54 | 0 | 8 | 3 |
| 43 | osadach | 1626 | 60 | 0 | 0 | 60 | 0 | 8 | 5 |
| 44 | supersquirt96@psn | 688 | 60 | 0 | 0 | 60 | 0 | 10 | 6 |
| 45 | Zecker#1 | 1440 | 59 | 0 | 8 | 51 | 0 | 6 | 5 |
| 46 | _1337__LooNoY | — | 59 | 0 | 5 | 54 | 0 | 10 | 6 |
| 47 | blackstar65627 | 1241 | 59 | 0 | 2 | 57 | 0 | 5 | 3 |
| 48 | 1lvrnn | 1540 | 58 | 0 | 7 | 51 | 0 | 12 | 7 |
| 49 | villepeura100 | 1297 | 58 | 0 | 2 | 56 | 0 | 9 | 6 |
| 50 | HiroKaito#1 | 1014 | 57 | 0 | 1 | 56 | 0 | 8 | 8 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.