| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | VALKEN_P_R_@psn | 1323 | 34 | 0 | 0 | 34 | 0 | 8 | 7 |
| 127 | ТаСамаяПума | 1565 | 34 | 0 | 1 | 33 | 0 | 1 | 1 |
| 128 | DZ_Yushi@psn | 886 | 33 | 0 | 2 | 31 | 0 | 4 | 4 |
| 129 | Felix67083 | 1440 | 33 | 0 | 5 | 28 | 0 | 9 | 5 |
| 130 | Morri_chill@psn | 1011 | 33 | 0 | 3 | 30 | 0 | 5 | 3 |
| 131 | oirudff | 1291 | 33 | 0 | 1 | 32 | 0 | 4 | 4 |
| 132 | FurzGurke1862@live | — | 32 | 0 | 0 | 32 | 0 | 7 | 4 |
| 133 | Kapzillar12 (AI) | — | 32 | 0 | 0 | 32 | 0 | 1 | 1 |
| 134 | StaLinium | — | 32 | 0 | 2 | 30 | 0 | 5 | 4 |
| 135 | baks7634 | 1364 | 32 | 0 | 5 | 27 | 0 | 6 | 4 |
| 136 | uJluTkA_k_nuBy | 2023 | 32 | 0 | 0 | 32 | 0 | 7 | 6 |
| 137 | Alaka_Blam@psn | 747 | 31 | 0 | 0 | 31 | 0 | 2 | 2 |
| 138 | Eurasia | 1682 | 31 | 0 | 3 | 28 | 0 | 5 | 4 |
| 139 | TalibanDog | — | 31 | 0 | 6 | 25 | 0 | 7 | 5 |
| 140 | Trash9716@live | 1835 | 31 | 0 | 0 | 31 | 0 | 1 | 1 |
| 141 | Warpom | 893 | 31 | 0 | 5 | 26 | 0 | 7 | 5 |
| 142 | Bloodreave | 1377 | 30 | 0 | 2 | 28 | 0 | 1 | 1 |
| 143 | Chikatilo69 | 1254 | 30 | 0 | 4 | 26 | 0 | 4 | 3 |
| 144 | Digi6123@live | 400 | 30 | 0 | 3 | 27 | 0 | 3 | 3 |
| 145 | Lonelysack9282@live | 887 | 30 | 0 | 3 | 27 | 0 | 3 | 3 |
| 146 | MAMBA_XEX | 492 | 30 | 0 | 4 | 26 | 0 | 7 | 4 |
| 147 | PapaPalps360@live | — | 30 | 0 | 0 | 30 | 0 | 4 | 3 |
| 148 | Silverbolt4 | — | 30 | 0 | 0 | 30 | 0 | 2 | 2 |
| 149 | Theduke411 | 400 | 30 | 0 | 2 | 28 | 0 | 7 | 5 |
| 150 | cyborg4975 | 451 | 30 | 0 | 0 | 30 | 0 | 8 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.