| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 576 | Dragon6fire9@live | 400 | 20 | 0 | 1 | 19 | 0 | 3 | 2 |
| 577 | GatsbY#1 | 1087 | 20 | 0 | 3 | 17 | 0 | 3 | 2 |
| 578 | Kingslav1820 | — | 20 | 0 | 0 | 20 | 0 | 2 | 1 |
| 579 | aimanwafi01 | — | 20 | 0 | 3 | 17 | 0 | 1 | 1 |
| 580 | clrevcn | — | 20 | 0 | 2 | 18 | 0 | 4 | 3 |
| 581 | deschman711120 | — | 20 | 0 | 1 | 19 | 0 | 1 | 1 |
| 582 | ikafly2@psn | 1394 | 20 | 0 | 0 | 20 | 0 | 5 | 4 |
| 583 | strategoscubos | 1816 | 20 | 0 | 0 | 20 | 0 | 2 | 2 |
| 584 | Bigbbigb123 | — | 21 | 0 | 4 | 17 | 0 | 3 | 2 |
| 585 | CSDAFBDASBV | 1339 | 21 | 0 | 1 | 20 | 0 | 5 | 3 |
| 586 | Chipssan | — | 21 | 0 | 0 | 21 | 0 | 3 | 2 |
| 587 | CyberGabbinator@psn | 584 | 21 | 0 | 3 | 18 | 0 | 4 | 3 |
| 588 | Ghoul1-Trooper@psn | — | 21 | 0 | 0 | 21 | 0 | 1 | 1 |
| 589 | Hammerbear98@live | — | 21 | 0 | 0 | 21 | 0 | 3 | 2 |
| 590 | Oplia4346@live | — | 21 | 0 | 0 | 21 | 0 | 2 | 1 |
| 591 | PeanutButterDr@psn | 1370 | 21 | 0 | 1 | 20 | 0 | 3 | 2 |
| 592 | Vano0873 | 973 | 21 | 0 | 0 | 21 | 0 | 1 | 1 |
| 593 | WesleyGibson83 | 408 | 21 | 0 | 0 | 21 | 0 | 2 | 1 |
| 594 | bdr201164 | 1046 | 21 | 0 | 0 | 21 | 0 | 5 | 3 |
| 595 | magnifications@live | 1592 | 21 | 0 | 1 | 20 | 0 | 4 | 3 |
| 596 | thruster75 | 1433 | 21 | 0 | 0 | 21 | 0 | 3 | 3 |
| 597 | СиФиЛиС | — | 21 | 0 | 1 | 20 | 0 | 3 | 2 |
| 598 | BRUTAL9015@live | 1382 | 22 | 0 | 9 | 13 | 0 | 5 | 3 |
| 599 | Bombardino-NVA | 973 | 22 | 0 | 1 | 21 | 0 | 4 | 2 |
| 600 | Dadtheboss1996@psn | 400 | 22 | 0 | 6 | 16 | 0 | 5 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.