| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | Kalkaani | — | 22 | 0 | 0 | 22 | 0 | 2 | 1 |
| 227 | Recker6094 | 1701 | 22 | 0 | 6 | 16 | 0 | 3 | 2 |
| 228 | fienchen_79 | 434 | 22 | 0 | 4 | 18 | 0 | 4 | 4 |
| 229 | kevincharley696@live | 532 | 22 | 0 | 0 | 22 | 0 | 2 | 2 |
| 230 | sverchok46547576 | 1600 | 22 | 0 | 0 | 22 | 0 | 3 | 2 |
| 231 | wauw1010 | 1513 | 22 | 0 | 1 | 21 | 0 | 4 | 3 |
| 232 | Bigbbigb123 | — | 21 | 0 | 4 | 17 | 0 | 3 | 2 |
| 233 | CSDAFBDASBV | 1339 | 21 | 0 | 1 | 20 | 0 | 5 | 3 |
| 234 | Chipssan | — | 21 | 0 | 0 | 21 | 0 | 3 | 2 |
| 235 | CyberGabbinator@psn | 590 | 21 | 0 | 3 | 18 | 0 | 4 | 3 |
| 236 | Ghoul1-Trooper@psn | — | 21 | 0 | 0 | 21 | 0 | 1 | 1 |
| 237 | Hammerbear98@live | — | 21 | 0 | 0 | 21 | 0 | 3 | 2 |
| 238 | Oplia4346@live | — | 21 | 0 | 0 | 21 | 0 | 2 | 1 |
| 239 | OzF_el_viejo@psn | 467 | 21 | 0 | 0 | 21 | 0 | 2 | 2 |
| 240 | PeanutButterDr@psn | 1356 | 21 | 0 | 1 | 20 | 0 | 3 | 2 |
| 241 | Vano0873 | 973 | 21 | 0 | 0 | 21 | 0 | 1 | 1 |
| 242 | WesleyGibson83 | 407 | 21 | 0 | 0 | 21 | 0 | 2 | 1 |
| 243 | bdr201164 | 991 | 21 | 0 | 0 | 21 | 0 | 5 | 3 |
| 244 | magnifications@live | 1576 | 21 | 0 | 1 | 20 | 0 | 4 | 3 |
| 245 | thruster75 | 1434 | 21 | 0 | 0 | 21 | 0 | 3 | 3 |
| 246 | СиФиЛиС | — | 21 | 0 | 1 | 20 | 0 | 3 | 2 |
| 247 | Andreii39 | 550 | 20 | 0 | 4 | 16 | 0 | 5 | 5 |
| 248 | Arthur_Hood | 1593 | 20 | 0 | 5 | 15 | 0 | 2 | 2 |
| 249 | Dragon6fire9@live | 400 | 20 | 0 | 1 | 19 | 0 | 3 | 2 |
| 250 | GatsbY#1 | 1087 | 20 | 0 | 3 | 17 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.