| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 251 | sverchok46547576 | 1596 | 22 | 0 | 0 | 22 | 0 | 3 | 2 |
| 252 | wauw1010 | 1562 | 22 | 0 | 1 | 21 | 0 | 4 | 3 |
| 253 | 미래는눈앞 | 817 | 22 | 0 | 0 | 22 | 0 | 4 | 4 |
| 254 | Bigbbigb123 | — | 21 | 0 | 4 | 17 | 0 | 3 | 2 |
| 255 | CSDAFBDASBV | 1339 | 21 | 0 | 1 | 20 | 0 | 5 | 3 |
| 256 | Chipssan | — | 21 | 0 | 0 | 21 | 0 | 3 | 2 |
| 257 | Cooper_MacArthur | 1044 | 21 | 0 | 0 | 21 | 0 | 3 | 2 |
| 258 | CyberGabbinator@psn | 584 | 21 | 0 | 3 | 18 | 0 | 4 | 3 |
| 259 | DrSkullbomb@live | 731 | 21 | 0 | 7 | 14 | 0 | 2 | 2 |
| 260 | Ghoul1-Trooper@psn | — | 21 | 0 | 0 | 21 | 0 | 1 | 1 |
| 261 | Hammerbear98@live | — | 21 | 0 | 0 | 21 | 0 | 3 | 2 |
| 262 | Oplia4346@live | — | 21 | 0 | 0 | 21 | 0 | 2 | 1 |
| 263 | PeanutButterDr@psn | 1370 | 21 | 0 | 1 | 20 | 0 | 3 | 2 |
| 264 | Vano0873 | 973 | 21 | 0 | 0 | 21 | 0 | 1 | 1 |
| 265 | WesleyGibson83 | 408 | 21 | 0 | 0 | 21 | 0 | 2 | 1 |
| 266 | bdr201164 | 1046 | 21 | 0 | 0 | 21 | 0 | 5 | 3 |
| 267 | magnifications@live | 1592 | 21 | 0 | 1 | 20 | 0 | 4 | 3 |
| 268 | thruster75 | 1433 | 21 | 0 | 0 | 21 | 0 | 3 | 3 |
| 269 | СиФиЛиС | — | 21 | 0 | 1 | 20 | 0 | 3 | 2 |
| 270 | Andreii39 | 561 | 20 | 0 | 4 | 16 | 0 | 5 | 5 |
| 271 | Arthur_Hood | 1594 | 20 | 0 | 5 | 15 | 0 | 2 | 2 |
| 272 | Dragon6fire9@live | 400 | 20 | 0 | 1 | 19 | 0 | 3 | 2 |
| 273 | GatsbY#1 | 1087 | 20 | 0 | 3 | 17 | 0 | 3 | 2 |
| 274 | Kingslav1820 | — | 20 | 0 | 0 | 20 | 0 | 2 | 1 |
| 275 | TheAngryNugget34 | 1570 | 20 | 0 | 0 | 20 | 0 | 5 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.