| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 826 | zicowow | 1765 | 32 | 18 | 0 | 14 | 0 | 5 | 4 |
| 827 | Certage@live | 873 | 33 | 12 | 0 | 21 | 0 | 7 | 5 |
| 828 | DSTAR9300 | — | 33 | 10 | 2 | 21 | 0 | 5 | 3 |
| 829 | L0RD_Z00M | 1453 | 33 | 5 | 1 | 27 | 0 | 8 | 6 |
| 830 | SMironov | 1454 | 33 | 10 | 0 | 23 | 0 | 4 | 3 |
| 831 | SVOLK07 | 1280 | 33 | 7 | 0 | 26 | 0 | 1 | 1 |
| 832 | dayanZa | 1000 | 33 | 4 | 0 | 29 | 0 | 5 | 3 |
| 833 | miguelsup3r@live | 556 | 33 | 14 | 0 | 19 | 0 | 7 | 4 |
| 834 | pumba1993 | — | 33 | 20 | 2 | 11 | 0 | 2 | 1 |
| 835 | AlpHaSide | — | 34 | 8 | 2 | 24 | 0 | 8 | 4 |
| 836 | HattheVulture | 1748 | 34 | 4 | 2 | 28 | 0 | 3 | 2 |
| 837 | Lancelot890@psn | 1199 | 34 | 2 | 0 | 32 | 0 | 1 | 1 |
| 838 | MAD___JACK | 1771 | 34 | 0 | 0 | 34 | 0 | 6 | 4 |
| 839 | Manu1208h | — | 34 | 8 | 0 | 26 | 0 | 3 | 3 |
| 840 | N0str00 | 1389 | 34 | 12 | 3 | 19 | 0 | 8 | 5 |
| 841 | Quetzal#7 | 1465 | 34 | 17 | 0 | 17 | 0 | 3 | 2 |
| 842 | XavierAvery | 1601 | 34 | 15 | 0 | 19 | 0 | 8 | 5 |
| 843 | fcls1973059@psn | 1077 | 34 | 2 | 4 | 28 | 0 | 1 | 1 |
| 844 | Blindrunner101@live | 859 | 35 | 7 | 2 | 26 | 0 | 5 | 3 |
| 845 | Cold_Steele | 1614 | 35 | 29 | 0 | 6 | 0 | 4 | 3 |
| 846 | Futureknigth@psn | 720 | 35 | 2 | 4 | 29 | 0 | 6 | 3 |
| 847 | SLEIPNIR88444@live | 400 | 35 | 14 | 2 | 19 | 0 | 9 | 8 |
| 848 | Shadow_46 | 1567 | 35 | 10 | 2 | 23 | 0 | 8 | 5 |
| 849 | _GruMBleR_ | 1675 | 35 | 8 | 0 | 27 | 0 | 3 | 3 |
| 850 | Dagam3rb0y@live | — | 36 | 16 | 2 | 18 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.