| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 326 | TRAUM_GEZEITEN | 1617 | 23 | 3 | 0 | 20 | 0 | 2 | 2 |
| 327 | Wild_Wolf_2 | 1295 | 23 | 11 | 0 | 12 | 0 | 4 | 3 |
| 328 | WonskiDebesciak | 1251 | 23 | 13 | 0 | 10 | 0 | 3 | 1 |
| 329 | byxirox | 400 | 23 | 3 | 0 | 20 | 0 | 4 | 3 |
| 330 | itsHALE101 | 417 | 23 | 16 | 0 | 7 | 0 | 7 | 7 |
| 331 | mkantekin@live | 661 | 23 | 10 | 0 | 13 | 0 | 4 | 3 |
| 332 | slimbifdifer | — | 23 | 2 | 0 | 21 | 0 | 1 | 1 |
| 333 | spartan_1012@psn | 1386 | 23 | 0 | 0 | 23 | 0 | 1 | 1 |
| 334 | willmgbr@psn | 1693 | 23 | 5 | 0 | 18 | 0 | 3 | 1 |
| 335 | ЭЙ_KYPBA-БОБЭР | 1520 | 23 | 11 | 0 | 12 | 0 | 3 | 1 |
| 336 | -TARD-BadCop | 1408 | 22 | 17 | 1 | 4 | 0 | 3 | 1 |
| 337 | AyaseNozomi | — | 22 | 4 | 0 | 18 | 0 | 3 | 2 |
| 338 | BlackJACK#1 | 1747 | 22 | 8 | 2 | 12 | 0 | 4 | 2 |
| 339 | Chumboi | 1281 | 22 | 2 | 2 | 18 | 0 | 4 | 3 |
| 340 | Liric35 | 1348 | 22 | 5 | 0 | 17 | 0 | 3 | 2 |
| 341 | OLOGJ | 1565 | 22 | 8 | 2 | 12 | 0 | 1 | 1 |
| 342 | Popeye814840@live | 1551 | 22 | 3 | 2 | 17 | 0 | 3 | 3 |
| 343 | SILENT_SHOT2771@psn | 654 | 22 | 6 | 0 | 16 | 0 | 3 | 2 |
| 344 | elferkiller89@psn | 1660 | 22 | 2 | 0 | 20 | 0 | 1 | 1 |
| 345 | esataek1999 (AI) | — | 22 | 2 | 0 | 20 | 0 | 3 | 1 |
| 346 | koupen714 | — | 22 | 13 | 0 | 9 | 0 | 1 | 1 |
| 347 | nocodee01 | 1442 | 22 | 1 | 0 | 21 | 0 | 2 | 1 |
| 348 | pasiohotnik | — | 22 | 4 | 0 | 18 | 0 | 5 | 5 |
| 349 | rabbit31303@live | 1519 | 22 | 10 | 5 | 7 | 0 | 4 | 2 |
| 350 | BigBoris6292@live | 1686 | 21 | 2 | 0 | 19 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.