| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 476 | BowedNeptune82@live | 400 | 16 | 2 | 0 | 14 | 0 | 4 | 2 |
| 477 | Denis_65 | 1235 | 16 | 12 | 0 | 4 | 0 | 5 | 3 |
| 478 | GrayHOUNDZ | 1402 | 16 | 0 | 2 | 14 | 0 | 3 | 3 |
| 479 | Grieezzled | 1898 | 16 | 11 | 1 | 4 | 0 | 3 | 2 |
| 480 | GrumpyLevo | 772 | 16 | 5 | 0 | 11 | 0 | 1 | 1 |
| 481 | Guapo_Ramone@psn | 673 | 16 | 1 | 0 | 15 | 0 | 2 | 1 |
| 482 | Kumanoi | 1651 | 16 | 1 | 0 | 15 | 0 | 1 | 1 |
| 483 | LegendWaRR__or | 1686 | 16 | 2 | 0 | 14 | 0 | 2 | 1 |
| 484 | Lord_Eddard_ | — | 16 | 9 | 0 | 7 | 0 | 5 | 4 |
| 485 | NTRYuriMactavish | — | 16 | 11 | 0 | 5 | 0 | 2 | 1 |
| 486 | RedComet-shyussr | 1943 | 16 | 2 | 0 | 14 | 0 | 2 | 1 |
| 487 | Striker#39 | — | 16 | 5 | 0 | 11 | 0 | 3 | 2 |
| 488 | THEDOORS | 423 | 16 | 2 | 0 | 14 | 0 | 3 | 2 |
| 489 | Viper_9182 | 1674 | 16 | 8 | 0 | 8 | 0 | 2 | 2 |
| 490 | _KUROMI_0222 | 444 | 16 | 5 | 0 | 11 | 0 | 5 | 5 |
| 491 | azis2333 | 1855 | 16 | 10 | 0 | 6 | 0 | 3 | 1 |
| 492 | crotalino7900@psn | — | 16 | 8 | 0 | 8 | 0 | 2 | 2 |
| 493 | fukoopy3 | — | 16 | 4 | 0 | 12 | 0 | 2 | 1 |
| 494 | makz2jo | — | 16 | 7 | 2 | 7 | 0 | 5 | 3 |
| 495 | marc1390 | — | 16 | 6 | 0 | 10 | 0 | 5 | 3 |
| 496 | patry2006 (AI) | — | 16 | 6 | 0 | 10 | 0 | 3 | 1 |
| 497 | piegoob | — | 16 | 3 | 0 | 13 | 0 | 2 | 1 |
| 498 | rockmachine91@psn | 404 | 16 | 6 | 0 | 10 | 0 | 2 | 2 |
| 499 | saturnbloomer@psn | 1413 | 16 | 9 | 0 | 7 | 0 | 1 | 1 |
| 500 | sturmsoldat321 | 1675 | 16 | 3 | 0 | 13 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.