| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1126 | FirstRainbow | 1439 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1127 | Fistin4Fr0do | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1128 | Flodman | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1129 | Genkhan#1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1130 | Gorsky32 | 1543 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1131 | GundamCommander | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1132 | Haroonsk | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1133 | ImHavingFun | 1393 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1134 | ImNathen@psn | 1350 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1135 | Indranovich | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1136 | InfernalStar286@live | 1432 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1137 | Jager28992 | 1394 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1138 | Jumper-the_goat@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1139 | KusumaJD | 735 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1140 | MiMicry | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1141 | MoreGues (AI) | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1142 | Nexati | 1580 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1143 | Nikolazara | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1144 | OverMan | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1145 | PanzerLord43@live | 637 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1146 | Pingvinbatya@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1147 | Pipperoni98 | 1621 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1148 | RasvoX | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1149 | Reimerfam7@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1150 | Rossi9198@live | 611 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.