| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | vikysa-rud@psn | 485 | 49 | 15 | 5 | 29 | 0 | 7 | 6 |
| 102 | Devasscz | 1259 | 48 | 23 | 2 | 23 | 0 | 8 | 5 |
| 103 | Five111 | 1532 | 48 | 20 | 0 | 28 | 0 | 7 | 3 |
| 104 | Michasjes_2009 | 1747 | 48 | 17 | 0 | 31 | 0 | 5 | 4 |
| 105 | NoVheese | — | 48 | 13 | 0 | 35 | 0 | 1 | 1 |
| 106 | PK32 | 1737 | 48 | 12 | 0 | 36 | 0 | 6 | 5 |
| 107 | Pako91esp@live | 707 | 48 | 2 | 0 | 46 | 0 | 4 | 2 |
| 108 | Petme | 919 | 48 | 8 | 0 | 40 | 0 | 3 | 1 |
| 109 | kopmarrr123 | — | 48 | 5 | 2 | 41 | 0 | 7 | 4 |
| 110 | Currahee_Warrior@psn | 828 | 47 | 20 | 0 | 27 | 0 | 11 | 7 |
| 111 | SlapYourMeat | 1764 | 47 | 8 | 0 | 39 | 0 | 4 | 3 |
| 112 | genzy__ | 1479 | 47 | 8 | 5 | 34 | 0 | 5 | 2 |
| 113 | vianney_tbrg | 1385 | 47 | 16 | 0 | 31 | 0 | 5 | 4 |
| 114 | HittingTulip136@live | 2030 | 46 | 16 | 4 | 26 | 0 | 8 | 5 |
| 115 | Kyosuke_Hori | — | 46 | 18 | 0 | 28 | 0 | 7 | 2 |
| 116 | RS355090#1 | 1606 | 46 | 22 | 3 | 21 | 0 | 4 | 4 |
| 117 | awsk456 | 400 | 46 | 5 | 2 | 39 | 0 | 6 | 4 |
| 118 | y6ujca_MaTpex | 1230 | 46 | 31 | 0 | 15 | 0 | 15 | 10 |
| 119 | Aarik_@psn | — | 45 | 13 | 1 | 31 | 0 | 10 | 6 |
| 120 | Anti-Extremist | 1339 | 45 | 10 | 0 | 35 | 0 | 4 | 4 |
| 121 | CataliX6 | 1038 | 45 | 9 | 3 | 33 | 0 | 4 | 3 |
| 122 | Euclid_Gauss | 1074 | 45 | 0 | 0 | 45 | 0 | 7 | 4 |
| 123 | Userium7492@live | 469 | 45 | 9 | 0 | 36 | 0 | 14 | 10 |
| 124 | gavrilovserg79#1 | 1503 | 45 | 9 | 0 | 36 | 0 | 7 | 5 |
| 125 | mg42gun | 1278 | 45 | 2 | 0 | 43 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.