| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | DSTAR9300 | — | 33 | 10 | 2 | 21 | 0 | 5 | 3 |
| 202 | L0RD_Z00M | 1453 | 33 | 5 | 1 | 27 | 0 | 8 | 6 |
| 203 | SMironov | 1454 | 33 | 10 | 0 | 23 | 0 | 4 | 3 |
| 204 | SVOLK07 | 1280 | 33 | 7 | 0 | 26 | 0 | 1 | 1 |
| 205 | Squishyytuna@live | 1532 | 33 | 8 | 2 | 23 | 0 | 7 | 5 |
| 206 | dayanZa | 1000 | 33 | 4 | 0 | 29 | 0 | 5 | 3 |
| 207 | miguelsup3r@live | 590 | 33 | 14 | 0 | 19 | 0 | 7 | 4 |
| 208 | pumba1993 | — | 33 | 20 | 2 | 11 | 0 | 2 | 1 |
| 209 | Corvus7 | 1724 | 32 | 16 | 0 | 16 | 0 | 6 | 6 |
| 210 | Ghost_of_Wagner@psn | — | 32 | 4 | 0 | 28 | 0 | 3 | 1 |
| 211 | HeitorH_94 | 1501 | 32 | 4 | 1 | 27 | 0 | 5 | 5 |
| 212 | Meia_Perna@psn | 943 | 32 | 7 | 0 | 25 | 0 | 7 | 4 |
| 213 | TartanGSD | 424 | 32 | 2 | 0 | 30 | 0 | 4 | 3 |
| 214 | VonWalstern | 1422 | 32 | 5 | 0 | 27 | 0 | 5 | 4 |
| 215 | odang14@psn | 1031 | 32 | 6 | 1 | 25 | 0 | 2 | 2 |
| 216 | zicowow | 1765 | 32 | 18 | 0 | 14 | 0 | 5 | 4 |
| 217 | -ARTAV- | 400 | 31 | 14 | 0 | 17 | 0 | 3 | 3 |
| 218 | ArganT | 1446 | 31 | 8 | 0 | 23 | 0 | 5 | 3 |
| 219 | BLAZHENSTVO | 1660 | 31 | 19 | 0 | 12 | 0 | 6 | 4 |
| 220 | CAPITANPELIGRO | 1190 | 31 | 17 | 0 | 14 | 0 | 4 | 3 |
| 221 | Dark_Angel131 | 1868 | 31 | 2 | 2 | 27 | 0 | 4 | 3 |
| 222 | DrAegon | 837 | 31 | 7 | 0 | 24 | 0 | 7 | 7 |
| 223 | Erwin0625 | 1064 | 31 | 10 | 0 | 21 | 0 | 10 | 9 |
| 224 | GoldCypress0418@live | 1622 | 31 | 9 | 1 | 21 | 0 | 7 | 4 |
| 225 | Skiff_101 | — | 31 | 4 | 1 | 26 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.