| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 326 | JuDu12 | — | 17 | 0 | 0 | 17 | 0 | 2 | 2 |
| 327 | Kaputy7 | — | 17 | 0 | 0 | 17 | 0 | 1 | 1 |
| 328 | MrPickle11 | 770 | 17 | 0 | 0 | 17 | 0 | 1 | 1 |
| 329 | Nikolyich | 1657 | 17 | 0 | 6 | 11 | 0 | 6 | 3 |
| 330 | Turkey10121 | 661 | 17 | 0 | 0 | 17 | 0 | 2 | 2 |
| 331 | bigboyhans | — | 17 | 0 | 1 | 16 | 0 | 4 | 3 |
| 332 | toodrek1 | 1894 | 17 | 0 | 0 | 17 | 0 | 3 | 2 |
| 333 | useless1995 | 402 | 17 | 0 | 0 | 17 | 0 | 3 | 1 |
| 334 | Кажурка | 607 | 17 | 0 | 6 | 11 | 0 | 3 | 2 |
| 335 | -Le0nard- | 1896 | 16 | 0 | 3 | 13 | 0 | 5 | 5 |
| 336 | AQUAPacific | 1392 | 16 | 0 | 3 | 13 | 0 | 2 | 1 |
| 337 | Arkangel_02@psn | 556 | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 338 | Balthazir | 1533 | 16 | 0 | 2 | 14 | 0 | 2 | 1 |
| 339 | Dantex193 | 1033 | 16 | 0 | 3 | 13 | 0 | 5 | 4 |
| 340 | GIngerNInja | 759 | 16 | 0 | 2 | 14 | 0 | 5 | 3 |
| 341 | H__Scott__H | — | 16 | 0 | 2 | 14 | 0 | 3 | 2 |
| 342 | Indianetsa | 938 | 16 | 0 | 2 | 14 | 0 | 4 | 3 |
| 343 | Krou_LEE | 475 | 16 | 0 | 3 | 13 | 0 | 4 | 4 |
| 344 | Max-joaquin05@psn | 1026 | 16 | 0 | 1 | 15 | 0 | 4 | 3 |
| 345 | PK32 | 1757 | 16 | 0 | 0 | 16 | 0 | 3 | 2 |
| 346 | PolskiSyn | — | 16 | 0 | 0 | 16 | 0 | 3 | 1 |
| 347 | Reco | 1419 | 16 | 0 | 2 | 14 | 0 | 3 | 2 |
| 348 | SicilianStallion | 1024 | 16 | 0 | 2 | 14 | 0 | 5 | 4 |
| 349 | Yasha50107 | 426 | 16 | 0 | 1 | 15 | 0 | 4 | 1 |
| 350 | ZHLK98 | — | 16 | 0 | 2 | 14 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.