| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1601 | Axley1 | 1604 | 41 | 6 | 4 | 0 | 0 | 4 | 4 |
| 1602 | Greekwarrior713@live | 402 | 41 | 9 | 9 | 0 | 0 | 3 | 2 |
| 1603 | HAMDOUCH_2007@psn | 973 | 41 | 9 | 2 | 0 | 0 | 4 | 3 |
| 1604 | MeterMaid_Actual | — | 41 | 4 | 0 | 0 | 0 | 3 | 2 |
| 1605 | Pzkpfw_vib | 1666 | 41 | 6 | 11 | 0 | 0 | 7 | 3 |
| 1606 | RAMBOARGENTINO | 524 | 41 | 11 | 9 | 0 | 0 | 5 | 3 |
| 1607 | RED1243 | — | 41 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1608 | Raptortalon76@live | 1081 | 41 | 3 | 2 | 0 | 0 | 1 | 1 |
| 1609 | Sem_Voin_ | — | 41 | 3 | 4 | 0 | 0 | 3 | 2 |
| 1610 | VIY11 | 1590 | 41 | 13 | 10 | 0 | 0 | 10 | 4 |
| 1611 | Westmobbin1387@live | 1357 | 41 | 13 | 5 | 0 | 0 | 11 | 6 |
| 1612 | Zaki07 | 1884 | 41 | 15 | 6 | 0 | 0 | 2 | 2 |
| 1613 | david-r-00@psn | 1047 | 41 | 0 | 6 | 0 | 0 | 3 | 3 |
| 1614 | m37nydhxw | — | 41 | 10 | 7 | 0 | 0 | 1 | 1 |
| 1615 | mestre-ninja29@psn | 1037 | 41 | 5 | 1 | 0 | 0 | 3 | 2 |
| 1616 | 伯乐看了我直呼好马 | 1560 | 41 | 9 | 13 | 0 | 0 | 4 | 2 |
| 1617 | 717Fedex | — | 42 | 7 | 15 | 0 | 0 | 1 | 1 |
| 1618 | Ayesha_Altugle | 1748 | 42 | 8 | 2 | 0 | 0 | 3 | 2 |
| 1619 | Einar01 | 1414 | 42 | 4 | 5 | 0 | 0 | 1 | 1 |
| 1620 | FANTABULOSO | 1296 | 42 | 13 | 6 | 0 | 0 | 7 | 4 |
| 1621 | NepobedimXXL | 1637 | 42 | 16 | 10 | 0 | 0 | 8 | 5 |
| 1622 | OldmanPops41@live | 400 | 42 | 3 | 5 | 0 | 0 | 3 | 3 |
| 1623 | Savage1ma | 1617 | 42 | 21 | 7 | 0 | 0 | 5 | 2 |
| 1624 | SeggSour6@live | 841 | 42 | 4 | 3 | 0 | 0 | 5 | 4 |
| 1625 | SharkTanks_1 | 1753 | 42 | 1 | 5 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.