| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2101 | Sr_Rain | 1271 | 91 | 5 | 20 | 0 | 0 | 6 | 6 |
| 2102 | XXXSERJXXX | 480 | 91 | 8 | 3 | 0 | 0 | 7 | 5 |
| 2103 | ox30k | 1062 | 91 | 8 | 16 | 0 | 0 | 11 | 7 |
| 2104 | 井木犴星君 | 1334 | 91 | 7 | 16 | 0 | 0 | 8 | 6 |
| 2105 | Чубайс88 | 1823 | 93 | 13 | 18 | 0 | 0 | 6 | 6 |
| 2106 | DaynFree@psn | 1184 | 94 | 8 | 9 | 0 | 0 | 8 | 3 |
| 2107 | MrGampi | 1483 | 94 | 33 | 24 | 0 | 0 | 18 | 12 |
| 2108 | Tu_Tu_Ru | 2050 | 95 | 16 | 18 | 0 | 0 | 5 | 2 |
| 2109 | dandy91 | 1490 | 95 | 6 | 6 | 0 | 0 | 9 | 7 |
| 2110 | SAITOYAS@psn | 911 | 96 | 9 | 16 | 0 | 0 | 4 | 3 |
| 2111 | elguatongoring@psn | 1038 | 96 | 6 | 4 | 0 | 0 | 5 | 2 |
| 2112 | fuzo | 400 | 96 | 7 | 7 | 0 | 0 | 4 | 4 |
| 2113 | Soyo_N | 1442 | 97 | 23 | 11 | 0 | 0 | 16 | 10 |
| 2114 | whitebone | 1698 | 97 | 15 | 10 | 0 | 0 | 8 | 5 |
| 2115 | KapaHDaIII59Rus | 1757 | 99 | 10 | 14 | 0 | 0 | 6 | 4 |
| 2116 | UlvAlv | 853 | 99 | 9 | 9 | 0 | 0 | 5 | 5 |
| 2117 | HerraBeaverman | — | 100 | 17 | 8 | 0 | 0 | 6 | 3 |
| 2118 | Ken_Kaneki__ | 1783 | 100 | 23 | 12 | 0 | 0 | 6 | 4 |
| 2119 | CosmicKenobi337@live | 699 | 101 | 18 | 10 | 0 | 0 | 10 | 6 |
| 2120 | PapkaNaglbator | 1505 | 101 | 22 | 34 | 0 | 0 | 12 | 9 |
| 2121 | 麻辣烤鱿鱼手撕乌贼干 | 1656 | 101 | 16 | 11 | 0 | 0 | 7 | 3 |
| 2122 | Medicinal_Nugs@psn | 1331 | 102 | 20 | 21 | 0 | 0 | 8 | 7 |
| 2123 | SecretNick | 1458 | 102 | 31 | 12 | 0 | 0 | 4 | 3 |
| 2124 | pomina | 1527 | 102 | 27 | 16 | 0 | 0 | 7 | 5 |
| 2125 | kis019293883 | 768 | 103 | 12 | 15 | 0 | 0 | 11 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.