| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 251 | whitebone | 1697 | 68 | 15 | 10 | 0 | 0 | 7 | 4 |
| 252 | BigThink#1 | 1815 | 67 | 7 | 6 | 0 | 0 | 6 | 4 |
| 253 | LordZaayl | 1668 | 67 | 3 | 5 | 0 | 0 | 3 | 3 |
| 254 | chienlaid911 | 1382 | 67 | 21 | 15 | 0 | 0 | 2 | 2 |
| 255 | neroem | 1281 | 67 | 9 | 2 | 0 | 0 | 6 | 3 |
| 256 | Колатун | 610 | 67 | 20 | 4 | 0 | 0 | 8 | 6 |
| 257 | ChiefPlow@live | 1193 | 66 | 11 | 7 | 0 | 0 | 5 | 5 |
| 258 | MugsyMcRiff@live | 400 | 66 | 8 | 6 | 0 | 0 | 4 | 3 |
| 259 | Quickshotzzzz66@live | 1371 | 66 | 4 | 8 | 0 | 0 | 11 | 5 |
| 260 | TOMOFF | 1026 | 66 | 14 | 15 | 0 | 0 | 3 | 3 |
| 261 | madokayuzuhara | 1421 | 66 | 12 | 9 | 0 | 0 | 8 | 5 |
| 262 | wehrmachtswaffe | 422 | 66 | 14 | 12 | 0 | 0 | 7 | 6 |
| 263 | Gingerwulf | 1662 | 65 | 15 | 12 | 0 | 0 | 4 | 3 |
| 264 | MiDzo_LV | 1670 | 65 | 10 | 13 | 0 | 0 | 5 | 4 |
| 265 | SAMOVAR#3 | 1164 | 65 | 16 | 13 | 0 | 0 | 8 | 3 |
| 266 | dartmantilley#1 | 1097 | 65 | 12 | 11 | 0 | 0 | 4 | 3 |
| 267 | dear_spangle1@psn | 1010 | 65 | 15 | 15 | 0 | 0 | 7 | 7 |
| 268 | qzhuang | 963 | 65 | 10 | 5 | 0 | 0 | 9 | 9 |
| 269 | Battle_Buddy#2 | 1293 | 64 | 13 | 7 | 0 | 0 | 9 | 5 |
| 270 | gege20214 | 1436 | 64 | 5 | 11 | 0 | 0 | 8 | 5 |
| 271 | graemehartland1 | — | 64 | 14 | 9 | 0 | 0 | 5 | 3 |
| 272 | AndreyAndrushin | 1317 | 63 | 4 | 6 | 0 | 0 | 5 | 2 |
| 273 | Colby2088@live | 760 | 63 | 7 | 7 | 0 | 0 | 9 | 5 |
| 274 | DVLM78 | 1630 | 63 | 10 | 9 | 0 | 0 | 5 | 4 |
| 275 | 全麥麵包 | 1683 | 63 | 19 | 10 | 0 | 0 | 7 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.