| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | npu3pak5217@live | 1308 | 171 | 17 | 16 | 0 | 0 | 7 | 5 |
| 27 | sorahune2000 | 400 | 169 | 32 | 27 | 0 | 0 | 18 | 15 |
| 28 | OSPwwk@psn | 1564 | 168 | 10 | 5 | 0 | 0 | 7 | 5 |
| 29 | PapaBravo97@psn | 1695 | 166 | 30 | 5 | 0 | 0 | 6 | 6 |
| 30 | Stinkytime | 726 | 165 | 28 | 15 | 0 | 0 | 12 | 10 |
| 31 | WarEcho_doom20 | 1329 | 165 | 38 | 19 | 0 | 0 | 18 | 8 |
| 32 | Хотабыч#5 | 1487 | 164 | 30 | 27 | 0 | 0 | 17 | 14 |
| 33 | Yrrah#1 | 1758 | 163 | 12 | 13 | 0 | 0 | 8 | 3 |
| 34 | HarryConnor | 1648 | 161 | 37 | 17 | 0 | 0 | 12 | 6 |
| 35 | DinoMan0330@psn | 1043 | 159 | 19 | 17 | 0 | 0 | 11 | 6 |
| 36 | Procent87 | 1431 | 155 | 24 | 22 | 0 | 0 | 14 | 8 |
| 37 | calibre40 | 400 | 152 | 33 | 17 | 0 | 0 | 10 | 9 |
| 38 | Bilkar#1 | 1610 | 150 | 39 | 11 | 0 | 0 | 16 | 7 |
| 39 | BratOk13185 | 1532 | 148 | 4 | 9 | 0 | 0 | 8 | 6 |
| 40 | dadwilson@live | 1564 | 147 | 15 | 10 | 0 | 0 | 8 | 4 |
| 41 | KRONOS67 | 1130 | 145 | 15 | 17 | 0 | 0 | 12 | 11 |
| 42 | BandyF1234 | 1523 | 142 | 3 | 0 | 0 | 0 | 7 | 4 |
| 43 | WillSkywalker | 903 | 141 | 37 | 20 | 0 | 0 | 17 | 13 |
| 44 | HKcom | 1401 | 140 | 16 | 8 | 0 | 0 | 3 | 3 |
| 45 | Shayrma_ | 1548 | 140 | 36 | 12 | 0 | 0 | 12 | 8 |
| 46 | TheChooseOne932@live | 1322 | 140 | 39 | 24 | 0 | 0 | 23 | 17 |
| 47 | _SoZo_ | 1586 | 140 | 20 | 19 | 0 | 0 | 7 | 3 |
| 48 | Bubble_stratos | — | 138 | 2 | 8 | 0 | 0 | 5 | 4 |
| 49 | HoAngtzzt | 1454 | 138 | 21 | 8 | 0 | 0 | 10 | 7 |
| 50 | IronHammer_117 | 1223 | 138 | 19 | 24 | 0 | 0 | 17 | 14 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.