| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | ehddnd03 | 1418 | 105 | 26 | 13 | 0 | 0 | 11 | 7 |
| 102 | Knight_of_Deimos | 1389 | 104 | 18 | 15 | 0 | 0 | 12 | 9 |
| 103 | Lucius_st | 1409 | 104 | 14 | 9 | 0 | 0 | 6 | 6 |
| 104 | MrRenat19 | 769 | 104 | 10 | 5 | 0 | 0 | 10 | 6 |
| 105 | nickname25612 | 1931 | 104 | 19 | 16 | 0 | 0 | 9 | 7 |
| 106 | GroveStreetBoys | 1233 | 102 | 15 | 18 | 0 | 0 | 11 | 6 |
| 107 | Medicinal_Nugs@psn | 1324 | 102 | 20 | 21 | 0 | 0 | 8 | 7 |
| 108 | SecretNick | 1459 | 102 | 31 | 12 | 0 | 0 | 4 | 3 |
| 109 | CosmicKenobi337@live | 701 | 101 | 18 | 10 | 0 | 0 | 10 | 6 |
| 110 | 麻辣烤鱿鱼手撕乌贼干 | 1640 | 101 | 16 | 11 | 0 | 0 | 7 | 3 |
| 111 | HerraBeaverman | — | 100 | 17 | 8 | 0 | 0 | 6 | 3 |
| 112 | PoohJinping | 1600 | 99 | 34 | 19 | 0 | 0 | 17 | 13 |
| 113 | UlvAlv | 850 | 99 | 9 | 9 | 0 | 0 | 5 | 5 |
| 114 | elguatongoring@psn | 1037 | 96 | 6 | 4 | 0 | 0 | 5 | 2 |
| 115 | fuzo | 437 | 96 | 7 | 7 | 0 | 0 | 4 | 4 |
| 116 | Tu_Tu_Ru | 1944 | 95 | 16 | 18 | 0 | 0 | 5 | 2 |
| 117 | dandy91 | 1494 | 95 | 6 | 6 | 0 | 0 | 9 | 7 |
| 118 | syhn3417love | 1196 | 95 | 9 | 4 | 0 | 0 | 6 | 5 |
| 119 | DaynFree@psn | 1156 | 94 | 8 | 9 | 0 | 0 | 8 | 3 |
| 120 | MrGampi | 1484 | 94 | 33 | 24 | 0 | 0 | 18 | 12 |
| 121 | Чубайс88 | 1799 | 93 | 13 | 18 | 0 | 0 | 6 | 6 |
| 122 | Ken_Kaneki__ | 1868 | 92 | 22 | 10 | 0 | 0 | 5 | 3 |
| 123 | Sr_Rain | 1271 | 91 | 5 | 20 | 0 | 0 | 6 | 6 |
| 124 | XXXSERJXXX | 506 | 91 | 8 | 3 | 0 | 0 | 7 | 5 |
| 125 | ox30k | 1026 | 91 | 8 | 16 | 0 | 0 | 11 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.