| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1926 | K6O6TM6@live | 595 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1927 | Kazuhira_IP | 440 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1928 | Krystxff@psn | 1573 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1929 | Leopo_n | 1593 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1930 | Luchs3 | 1591 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1931 | MTOTUKP123@psn | 754 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1932 | Menybert@live | 401 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1933 | Natsu_2486@psn | 574 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1934 | PAug16 | 1550 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1935 | Palenka@psn | 1331 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1936 | RYKHO5155@psn | 451 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1937 | Ratoxicz@psn | 1010 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1938 | Rem22D1 | 647 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1939 | ReppyMax | — | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1940 | RezWarrior | 500 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1941 | Roki38817 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1942 | SAKISAKIyoutube | 1781 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1943 | Sledge-10 | 1828 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1944 | Sonny_XF | 637 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1945 | Soulrender1084@live | 609 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1946 | Soundmax123 (AI) | — | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1947 | Soupii_25@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1948 | StoneAgent87@psn | 450 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1949 | TrillyDongs | — | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 1950 | VixenVulpine@live | 400 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.