| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2026 | bancet | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2027 | bonvo1990@psn | 1052 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 2028 | burma18 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2029 | chuky2219@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2030 | daniil00792 | 928 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 2031 | druve75 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2032 | fernandolr0 | 1429 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2033 | forguru@psn | 1858 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2034 | gandakusuma270 | 1363 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 2035 | gixkengo@psn | 1103 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2036 | greatanat | 770 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2037 | habito_rubio3@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2038 | jierijwi | 755 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2039 | jingexianshen | 407 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2040 | jvcccc | — | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 2041 | kdxn@psn | 1042 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2042 | kiulo_1803@psn | 447 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2043 | korea_dohyung | — | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 2044 | martinbuhoff | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2045 | marusany@psn | 756 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2046 | mitt_tromney@psn | — | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
| 2047 | papadefrizz | 428 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2048 | peero18 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2049 | raoko | 929 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2050 | raul64#1 | 1374 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.