| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 451 | an13156 | 1524 | 44 | 22 | 0 | 0 | 0 | 6 | 3 |
| 452 | Kuon_Rin@psn | 494 | 45 | 25 | 0 | 0 | 0 | 10 | 5 |
| 453 | etomi81 | 950 | 45 | 23 | 0 | 0 | 0 | 9 | 8 |
| 454 | superant | 1618 | 45 | 35 | 0 | 0 | 0 | 5 | 3 |
| 455 | Jeiruto01 | 1555 | 47 | 30 | 0 | 0 | 0 | 6 | 5 |
| 456 | Zoidberg1986 | — | 47 | 20 | 0 | 0 | 0 | 9 | 3 |
| 457 | InfamousAngel69@psn | 1423 | 48 | 37 | 0 | 0 | 0 | 7 | 5 |
| 458 | IrWor | 1759 | 48 | 19 | 0 | 0 | 0 | 5 | 5 |
| 459 | 한남후장파괴자 | 1281 | 48 | 17 | 0 | 0 | 0 | 5 | 3 |
| 460 | Graaazzy-_-@psn | 1429 | 49 | 18 | 0 | 0 | 0 | 2 | 1 |
| 461 | luisd131 | 1066 | 49 | 35 | 0 | 0 | 0 | 9 | 5 |
| 462 | IRA航天公司首席宇航员蒙巴顿 | 1633 | 52 | 35 | 0 | 0 | 0 | 14 | 10 |
| 463 | LoneGunMan007@live | 1155 | 52 | 31 | 0 | 0 | 0 | 5 | 5 |
| 464 | morfor | 1271 | 53 | 24 | 0 | 0 | 0 | 6 | 3 |
| 465 | CODY212_th@psn | 953 | 57 | 32 | 0 | 0 | 0 | 11 | 3 |
| 466 | NeoDragon777@live | 400 | 58 | 24 | 0 | 1 | 0 | 10 | 8 |
| 467 | pukupukupoppo@psn | 1206 | 62 | 32 | 0 | 0 | 0 | 9 | 5 |
| 468 | GetaMickidd@live | — | 64 | 26 | 0 | 0 | 0 | 2 | 1 |
| 469 | Lazario1@psn | 1743 | 65 | 23 | 0 | 0 | 0 | 3 | 3 |
| 470 | Jurika96 | 1737 | 66 | 50 | 0 | 0 | 0 | 8 | 8 |
| 471 | ShadowA7xForever@psn | 604 | 69 | 41 | 0 | 0 | 0 | 15 | 9 |
| 472 | Nevergiveup1#1 | 1815 | 72 | 40 | 0 | 0 | 0 | 11 | 4 |
| 473 | 9hgeco2dz | — | 75 | 30 | 0 | 0 | 0 | 2 | 2 |
| 474 | Вупсень_Z | 1024 | 75 | 32 | 0 | 0 | 0 | 6 | 6 |
| 475 | AnimalLover | 851 | 77 | 20 | 0 | 0 | 0 | 5 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.