| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | legatoalex | 1544 | 30 | 19 | 0 | 11 | 0 | 11 | 7 |
| 102 | lightninbunny1 | — | 30 | 7 | 0 | 23 | 0 | 3 | 2 |
| 103 | pateacolas2654@live | 1695 | 30 | 1 | 0 | 29 | 0 | 1 | 1 |
| 104 | Nova19098 | — | 29 | 10 | 0 | 19 | 0 | 2 | 1 |
| 105 | SACRED_KILLA@psn | 1610 | 29 | 13 | 0 | 16 | 0 | 1 | 1 |
| 106 | 魔法少女結月ゆかり | 1576 | 29 | 5 | 0 | 24 | 0 | 3 | 3 |
| 107 | Kami_Oberst_sama | 1777 | 28 | 12 | 0 | 16 | 0 | 2 | 2 |
| 108 | theonlycaptian | 1460 | 28 | 16 | 0 | 12 | 0 | 4 | 3 |
| 109 | SptShadow@psn | 1675 | 27 | 3 | 0 | 24 | 0 | 1 | 1 |
| 110 | alphadogseries@psn | 1282 | 27 | 10 | 0 | 17 | 0 | 2 | 2 |
| 111 | chankei5420@psn | 1689 | 27 | 13 | 0 | 14 | 0 | 2 | 1 |
| 112 | BoistonApero | 1250 | 26 | 17 | 0 | 9 | 0 | 3 | 2 |
| 113 | HK416_Clukay0v0 | 1542 | 26 | 19 | 0 | 7 | 0 | 2 | 1 |
| 114 | MAMEODA12U@psn | 630 | 26 | 13 | 0 | 13 | 0 | 1 | 1 |
| 115 | Tankowf | — | 26 | 3 | 0 | 23 | 0 | 2 | 1 |
| 116 | fivepointfive | 1511 | 26 | 3 | 0 | 23 | 0 | 2 | 1 |
| 117 | BigJeonggus | 1633 | 25 | 10 | 0 | 15 | 0 | 2 | 1 |
| 118 | JorgeBMW | 1775 | 25 | 12 | 0 | 13 | 0 | 3 | 2 |
| 119 | Logmann@live | — | 25 | 10 | 0 | 15 | 0 | 2 | 2 |
| 120 | LuciusSwifnic | — | 25 | 4 | 0 | 21 | 0 | 2 | 2 |
| 121 | jacky464321 | 725 | 25 | 3 | 0 | 22 | 0 | 3 | 2 |
| 122 | BJ_Blaskowitz | 775 | 24 | 6 | 0 | 18 | 0 | 3 | 2 |
| 123 | PartizAnen | 822 | 24 | 17 | 0 | 7 | 0 | 1 | 1 |
| 124 | cmbtengr@live | 1256 | 24 | 5 | 0 | 19 | 0 | 2 | 2 |
| 125 | davidbuly (AI) | — | 24 | 5 | 0 | 19 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.