| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | Hawro17 | 1060 | 41 | 15 | 0 | 26 | 0 | 5 | 2 |
| 27 | Hensher | 744 | 41 | 18 | 0 | 23 | 0 | 5 | 4 |
| 28 | awsk456 | 400 | 41 | 24 | 0 | 17 | 0 | 9 | 5 |
| 29 | BobbyUDL | 1534 | 40 | 8 | 0 | 32 | 0 | 6 | 3 |
| 30 | Jibbles#1 | 1554 | 39 | 27 | 0 | 12 | 0 | 12 | 6 |
| 31 | talbasar@psn | 649 | 38 | 15 | 0 | 23 | 0 | 3 | 2 |
| 32 | 解放军联勤保障部队常凯申 | 1402 | 37 | 18 | 0 | 19 | 0 | 6 | 4 |
| 33 | N1c0la1_Im_jp@psn | 1544 | 35 | 10 | 0 | 25 | 0 | 3 | 3 |
| 34 | The_Norahc | 1210 | 35 | 17 | 0 | 18 | 0 | 5 | 2 |
| 35 | Lugovtech_exe | 1594 | 34 | 18 | 0 | 16 | 0 | 6 | 4 |
| 36 | ioyyg | 1880 | 33 | 9 | 0 | 24 | 0 | 5 | 4 |
| 37 | 小么 | 1484 | 32 | 18 | 0 | 14 | 0 | 7 | 4 |
| 38 | tihon77 | 836 | 30 | 21 | 0 | 9 | 0 | 9 | 6 |
| 39 | Ivan13507@live | — | 29 | 20 | 0 | 9 | 0 | 7 | 4 |
| 40 | VictimOfTURKO | 1330 | 29 | 20 | 0 | 9 | 0 | 4 | 3 |
| 41 | Mackenzie4140@live | 400 | 28 | 3 | 0 | 25 | 0 | 2 | 1 |
| 42 | eazyai | 1750 | 28 | 17 | 0 | 11 | 0 | 3 | 1 |
| 43 | warak47 | 1776 | 28 | 10 | 0 | 18 | 0 | 5 | 4 |
| 44 | Kimi_Li | — | 27 | 14 | 0 | 13 | 0 | 2 | 2 |
| 45 | RUsSian_Bias | 1830 | 26 | 8 | 0 | 18 | 0 | 1 | 1 |
| 46 | RichardPWNR@live | 1107 | 26 | 18 | 0 | 8 | 0 | 2 | 1 |
| 47 | hwyharleydd@psn | 1379 | 26 | 14 | 0 | 12 | 0 | 6 | 4 |
| 48 | xmath-du-06x@psn | — | 26 | 1 | 0 | 25 | 0 | 1 | 1 |
| 49 | Duna151 | 620 | 25 | 9 | 0 | 16 | 0 | 5 | 3 |
| 50 | onyXilluXory | 1480 | 25 | 6 | 0 | 19 | 0 | 4 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.