| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | Anton_Traykov@psn | 881 | 24 | 5 | 0 | 19 | 0 | 4 | 3 |
| 52 | FirststSgt | 674 | 24 | 20 | 0 | 4 | 0 | 3 | 3 |
| 53 | OravanKurittaja | 1299 | 24 | 8 | 0 | 16 | 0 | 5 | 5 |
| 54 | Rukashenko | 1624 | 24 | 9 | 0 | 15 | 0 | 5 | 3 |
| 55 | ajy-66@psn | 710 | 24 | 5 | 0 | 19 | 0 | 1 | 1 |
| 56 | BeaverPaladin | 1007 | 23 | 14 | 0 | 9 | 0 | 4 | 2 |
| 57 | rere-2020_@psn | 586 | 23 | 1 | 0 | 22 | 0 | 2 | 1 |
| 58 | Promokotik | 434 | 22 | 16 | 0 | 6 | 0 | 7 | 7 |
| 59 | homo514 | 1788 | 22 | 13 | 0 | 9 | 0 | 1 | 1 |
| 60 | knight_12 | 1212 | 22 | 22 | 0 | 0 | 0 | 2 | 1 |
| 61 | ViRieNi | — | 21 | 9 | 0 | 12 | 0 | 3 | 1 |
| 62 | giorgiolandin | 400 | 21 | 20 | 0 | 1 | 0 | 5 | 4 |
| 63 | memo3520@psn | 1310 | 21 | 4 | 0 | 17 | 0 | 2 | 1 |
| 64 | pavluxa_84 | 400 | 21 | 4 | 0 | 17 | 0 | 5 | 4 |
| 65 | Fsx001 | 1910 | 20 | 15 | 0 | 5 | 0 | 2 | 2 |
| 66 | giebka_ | — | 20 | 2 | 0 | 18 | 0 | 3 | 2 |
| 67 | _-GALAXY-_ | 1582 | 19 | 8 | 0 | 11 | 0 | 3 | 1 |
| 68 | yzq0214461 | 1286 | 19 | 9 | 0 | 10 | 0 | 3 | 3 |
| 69 | 한국사람입니다 | 468 | 19 | 14 | 0 | 5 | 0 | 6 | 3 |
| 70 | Hocine_Ira_DZ | — | 18 | 16 | 0 | 2 | 0 | 2 | 2 |
| 71 | MikeyPesina@psn | 630 | 18 | 8 | 0 | 10 | 0 | 1 | 1 |
| 72 | Yerevan21 | — | 18 | 12 | 0 | 6 | 0 | 2 | 2 |
| 73 | MedvedSPB78@psn | 530 | 17 | 7 | 0 | 10 | 0 | 5 | 4 |
| 74 | PrincessAvill | 1093 | 17 | 17 | 0 | 0 | 0 | 2 | 1 |
| 75 | VIPER22134@live | 894 | 17 | 9 | 0 | 8 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.