| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1051 | KrentClow87242 | — | 26 | 13 | 0 | 13 | 0 | 2 | 1 |
| 1052 | MADREDMAX | — | 26 | 13 | 0 | 13 | 0 | 2 | 2 |
| 1053 | Marf99 | 1518 | 26 | 22 | 0 | 4 | 0 | 1 | 1 |
| 1054 | Mr_Heid | — | 26 | 15 | 0 | 11 | 0 | 2 | 2 |
| 1055 | Nationalismus88 | 1582 | 26 | 22 | 0 | 4 | 0 | 8 | 8 |
| 1056 | Sidenboss | 1743 | 26 | 21 | 0 | 5 | 0 | 3 | 2 |
| 1057 | Teiabame@live | 1098 | 26 | 16 | 0 | 10 | 0 | 4 | 3 |
| 1058 | Timolas | — | 26 | 20 | 0 | 6 | 0 | 3 | 2 |
| 1059 | White_Death80 | 940 | 26 | 18 | 0 | 8 | 0 | 1 | 1 |
| 1060 | benbomer0123 | — | 26 | 5 | 0 | 21 | 0 | 3 | 3 |
| 1061 | lnubashiri | 1485 | 26 | 14 | 0 | 12 | 0 | 2 | 1 |
| 1062 | profestipperver | — | 26 | 2 | 0 | 24 | 0 | 2 | 2 |
| 1063 | simon1678 | — | 26 | 16 | 0 | 10 | 0 | 3 | 2 |
| 1064 | 很黄很暴力 | 1112 | 26 | 19 | 0 | 7 | 0 | 5 | 4 |
| 1065 | HerrSpeker@psn | 1430 | 27 | 6 | 0 | 21 | 0 | 5 | 3 |
| 1066 | MarceloDuty@live | 1636 | 27 | 17 | 0 | 10 | 0 | 4 | 4 |
| 1067 | Marcus#120 | — | 27 | 18 | 0 | 9 | 0 | 2 | 2 |
| 1068 | Nacional_Uy | 400 | 27 | 12 | 0 | 15 | 0 | 3 | 2 |
| 1069 | Siitlin | — | 27 | 6 | 0 | 21 | 0 | 5 | 4 |
| 1070 | SpirillyWxYYTC (AI) | — | 27 | 25 | 0 | 2 | 0 | 2 | 1 |
| 1071 | Sudno | 1518 | 27 | 4 | 0 | 23 | 0 | 1 | 1 |
| 1072 | UMP45a | 1528 | 27 | 19 | 0 | 8 | 0 | 3 | 3 |
| 1073 | a878526wed | 1798 | 27 | 7 | 0 | 20 | 0 | 2 | 1 |
| 1074 | little222 | 1637 | 27 | 23 | 0 | 4 | 0 | 2 | 1 |
| 1075 | milkycornwater@psn | 400 | 27 | 16 | 0 | 11 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.