| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1076 | Obesechris83@live | 771 | 28 | 16 | 0 | 12 | 0 | 5 | 3 |
| 1077 | RogueDestroyer | — | 28 | 10 | 0 | 18 | 0 | 5 | 3 |
| 1078 | SametMemis | — | 28 | 19 | 0 | 9 | 0 | 3 | 2 |
| 1079 | WCG_ShadowGuard | 2047 | 28 | 15 | 0 | 13 | 0 | 9 | 7 |
| 1080 | cmbtengr@live | 1253 | 28 | 10 | 0 | 18 | 0 | 1 | 1 |
| 1081 | deep_purple3@psn | 724 | 28 | 11 | 0 | 17 | 0 | 2 | 1 |
| 1082 | destroy232 | — | 28 | 14 | 0 | 14 | 0 | 4 | 4 |
| 1083 | etruscanballs | 771 | 28 | 6 | 0 | 22 | 0 | 1 | 1 |
| 1084 | ga4fngfgyg | 1728 | 28 | 9 | 0 | 19 | 0 | 5 | 3 |
| 1085 | kiyo_desuyo@psn | — | 28 | 11 | 0 | 17 | 0 | 1 | 1 |
| 1086 | longiOOOO | 1457 | 28 | 18 | 0 | 10 | 0 | 3 | 1 |
| 1087 | ooSHELBY | — | 28 | 24 | 0 | 4 | 0 | 5 | 3 |
| 1088 | ovoov南村群童别欺我单排无力 | 1464 | 28 | 10 | 0 | 18 | 0 | 3 | 2 |
| 1089 | oxospgt13m | 401 | 28 | 25 | 0 | 3 | 0 | 3 | 2 |
| 1090 | papaDi25 | 400 | 28 | 21 | 0 | 7 | 0 | 9 | 6 |
| 1091 | sweetkiller96@live | 1243 | 28 | 15 | 0 | 13 | 0 | 3 | 2 |
| 1092 | tsucky122@psn | 538 | 28 | 11 | 0 | 17 | 0 | 1 | 1 |
| 1093 | xiaoweiwei1 | 951 | 28 | 7 | 0 | 21 | 0 | 3 | 2 |
| 1094 | 俄罗斯崩铁启动 | 1128 | 28 | 7 | 0 | 21 | 0 | 2 | 2 |
| 1095 | 氟生一原子 | 400 | 28 | 9 | 0 | 19 | 0 | 6 | 4 |
| 1096 | ALimpHotdog@live | — | 29 | 22 | 0 | 7 | 0 | 1 | 1 |
| 1097 | BRUTAL6669146@live | 1160 | 29 | 15 | 0 | 14 | 0 | 4 | 3 |
| 1098 | CHEREP80_ | — | 29 | 14 | 0 | 15 | 0 | 4 | 3 |
| 1099 | Jack11836 (AI) | — | 29 | 11 | 0 | 18 | 0 | 2 | 1 |
| 1100 | Lizard1987 | 1330 | 29 | 27 | 0 | 2 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.