| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1126 | gilgamesh5543@live | 981 | 32 | 12 | 0 | 20 | 0 | 6 | 4 |
| 1127 | xArchillesx | 1787 | 32 | 13 | 0 | 19 | 0 | 3 | 3 |
| 1128 | 神秘的唯物主义大猪头 | 1375 | 32 | 27 | 0 | 5 | 0 | 5 | 4 |
| 1129 | 3DivisiónSSTotenkopf | 1608 | 33 | 29 | 0 | 4 | 0 | 5 | 4 |
| 1130 | Acekiler45 | 1630 | 33 | 10 | 0 | 23 | 0 | 3 | 2 |
| 1131 | Aeber-TARD- | — | 33 | 26 | 0 | 7 | 0 | 4 | 4 |
| 1132 | ArvII | 636 | 33 | 24 | 0 | 9 | 0 | 4 | 2 |
| 1133 | B站18Cm大帅哥一专业讲师K哥 | — | 33 | 26 | 0 | 7 | 0 | 2 | 2 |
| 1134 | HarekazeIIY469 | 1571 | 33 | 23 | 0 | 10 | 0 | 2 | 2 |
| 1135 | KeTTka_B_TaTTkaX | 1024 | 33 | 14 | 0 | 19 | 0 | 4 | 2 |
| 1136 | Napepan | — | 33 | 12 | 0 | 21 | 0 | 2 | 2 |
| 1137 | NeKp | 846 | 33 | 14 | 0 | 19 | 0 | 6 | 5 |
| 1138 | TMO#1 | — | 33 | 22 | 0 | 11 | 0 | 4 | 1 |
| 1139 | VolksRem | — | 33 | 22 | 0 | 11 | 0 | 2 | 1 |
| 1140 | XSantekk | — | 33 | 31 | 0 | 2 | 0 | 3 | 3 |
| 1141 | _Mave_rick_ | 779 | 33 | 28 | 0 | 5 | 0 | 8 | 7 |
| 1142 | generaletody | 987 | 33 | 26 | 0 | 7 | 0 | 5 | 3 |
| 1143 | icant_U_SUK@psn | — | 33 | 14 | 0 | 19 | 0 | 4 | 2 |
| 1144 | nnnkk13122 | 1452 | 33 | 28 | 0 | 5 | 0 | 5 | 4 |
| 1145 | tummakaveri133 | 566 | 33 | 19 | 0 | 14 | 0 | 3 | 2 |
| 1146 | zachiazes123 | — | 33 | 18 | 0 | 15 | 0 | 1 | 1 |
| 1147 | -아돌프히틀러- | 1792 | 34 | 15 | 0 | 19 | 0 | 4 | 2 |
| 1148 | DeadHeadRoland | 789 | 34 | 29 | 0 | 5 | 0 | 5 | 3 |
| 1149 | GreXiu69 | 1318 | 34 | 10 | 0 | 24 | 0 | 3 | 2 |
| 1150 | HeinFleut | 587 | 34 | 12 | 0 | 22 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.