| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1226 | popolopo_pop@psn | — | 50 | 36 | 0 | 14 | 0 | 6 | 6 |
| 1227 | BEKYAKUDZA | 594 | 51 | 26 | 0 | 25 | 0 | 6 | 4 |
| 1228 | Bootybandit7290@live | — | 51 | 17 | 0 | 34 | 0 | 4 | 2 |
| 1229 | Cleit21 | 1528 | 51 | 24 | 0 | 27 | 0 | 5 | 4 |
| 1230 | Dunken_Donut | — | 51 | 40 | 0 | 11 | 0 | 4 | 2 |
| 1231 | Gogo4321 | 400 | 51 | 23 | 0 | 28 | 0 | 11 | 8 |
| 1232 | Matabagos | — | 51 | 40 | 0 | 11 | 0 | 7 | 3 |
| 1233 | S_S_D_D30701 | 1377 | 51 | 45 | 0 | 6 | 0 | 8 | 5 |
| 1234 | Totizzle | 1805 | 51 | 31 | 0 | 20 | 0 | 8 | 6 |
| 1235 | VJMAC | 989 | 51 | 25 | 0 | 26 | 0 | 6 | 5 |
| 1236 | 东京地检特高课侦搜大队李田所 | 1725 | 51 | 31 | 0 | 20 | 0 | 13 | 9 |
| 1237 | Dante#277 | 1387 | 52 | 36 | 0 | 16 | 0 | 11 | 7 |
| 1238 | MAXGEV | — | 52 | 9 | 0 | 43 | 0 | 6 | 3 |
| 1239 | Rodri_131@psn | 1191 | 52 | 37 | 0 | 15 | 0 | 3 | 2 |
| 1240 | TencentGamer | 1807 | 52 | 35 | 0 | 17 | 0 | 4 | 2 |
| 1241 | pizmak_p76 | — | 52 | 26 | 0 | 26 | 0 | 1 | 1 |
| 1242 | Kami_Oberst_sama | 1779 | 53 | 28 | 0 | 25 | 0 | 7 | 6 |
| 1243 | Kjaerkrok | 1383 | 53 | 18 | 0 | 35 | 0 | 4 | 2 |
| 1244 | araqellmusic | 1745 | 53 | 43 | 0 | 10 | 0 | 8 | 6 |
| 1245 | banssy쿠루시오벤 | 1438 | 53 | 24 | 0 | 29 | 0 | 4 | 4 |
| 1246 | donifan | 1583 | 53 | 37 | 0 | 16 | 0 | 6 | 3 |
| 1247 | flickyomamasbean | — | 53 | 32 | 0 | 21 | 0 | 6 | 3 |
| 1248 | marcelopintosdk1 | 400 | 53 | 27 | 0 | 26 | 0 | 6 | 4 |
| 1249 | DeDuS18 | 812 | 54 | 44 | 0 | 10 | 0 | 8 | 5 |
| 1250 | Jeiruto01 | 1551 | 54 | 29 | 0 | 25 | 0 | 7 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.