| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1251 | Dante#277 | 1387 | 52 | 36 | 0 | 16 | 0 | 11 | 7 |
| 1252 | MAXGEV | — | 52 | 9 | 0 | 43 | 0 | 6 | 3 |
| 1253 | TencentGamer | 1807 | 52 | 35 | 0 | 17 | 0 | 4 | 2 |
| 1254 | pizmak_p76 | — | 52 | 26 | 0 | 26 | 0 | 1 | 1 |
| 1255 | Kami_Oberst_sama | 1779 | 53 | 28 | 0 | 25 | 0 | 7 | 6 |
| 1256 | Kjaerkrok | 1383 | 53 | 18 | 0 | 35 | 0 | 4 | 2 |
| 1257 | araqellmusic | 1745 | 53 | 43 | 0 | 10 | 0 | 8 | 6 |
| 1258 | banssy쿠루시오벤 | 1438 | 53 | 24 | 0 | 29 | 0 | 4 | 4 |
| 1259 | donifan | 1583 | 53 | 37 | 0 | 16 | 0 | 6 | 3 |
| 1260 | flickyomamasbean | — | 53 | 32 | 0 | 21 | 0 | 6 | 3 |
| 1261 | hei15 | 1282 | 53 | 25 | 0 | 28 | 0 | 9 | 7 |
| 1262 | marcelopintosdk1 | 400 | 53 | 27 | 0 | 26 | 0 | 6 | 4 |
| 1263 | DeDuS18 | 812 | 54 | 44 | 0 | 10 | 0 | 8 | 5 |
| 1264 | Jeiruto01 | 1551 | 54 | 29 | 0 | 25 | 0 | 7 | 3 |
| 1265 | KAMIKAZE_CHINA@psn | 1171 | 54 | 32 | 0 | 22 | 0 | 8 | 5 |
| 1266 | Nashprod | 792 | 54 | 31 | 0 | 23 | 0 | 5 | 4 |
| 1267 | Rodri_131@psn | 1191 | 54 | 38 | 0 | 16 | 0 | 4 | 3 |
| 1268 | Sugabuga | 1417 | 54 | 27 | 0 | 27 | 0 | 9 | 5 |
| 1269 | TheFunkStew#1 | 1260 | 54 | 26 | 0 | 28 | 0 | 9 | 5 |
| 1270 | White_Intoner | 1266 | 54 | 41 | 0 | 13 | 0 | 7 | 5 |
| 1271 | f90110 | 926 | 54 | 49 | 0 | 5 | 0 | 4 | 3 |
| 1272 | BiroRossatto72@psn | 1127 | 55 | 31 | 0 | 24 | 0 | 3 | 3 |
| 1273 | GeneralOmar_1 | — | 55 | 35 | 0 | 20 | 0 | 5 | 3 |
| 1274 | GhostX47891650@live | 1358 | 55 | 24 | 0 | 31 | 0 | 3 | 2 |
| 1275 | Mr_Morot | 1147 | 55 | 28 | 0 | 27 | 0 | 10 | 5 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.