| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 251 | kano_ouo | 956 | 60 | 56 | 0 | 4 | 0 | 9 | 7 |
| 252 | Buffle20 | 1837 | 59 | 40 | 0 | 19 | 0 | 13 | 12 |
| 253 | Keazd | 1550 | 59 | 31 | 0 | 28 | 0 | 6 | 3 |
| 254 | NANO777#1 | 1618 | 59 | 31 | 0 | 28 | 0 | 8 | 5 |
| 255 | darkworld#1 | 1164 | 59 | 48 | 0 | 11 | 0 | 15 | 9 |
| 256 | ikmal1234 | 1679 | 59 | 28 | 0 | 31 | 0 | 7 | 3 |
| 257 | medved_001 | 1653 | 59 | 40 | 0 | 19 | 0 | 6 | 5 |
| 258 | -Hunk- | 1638 | 58 | 37 | 0 | 21 | 0 | 14 | 11 |
| 259 | DeadEyE8243@live | 414 | 58 | 32 | 0 | 26 | 0 | 5 | 2 |
| 260 | Internalbias43 | 1646 | 58 | 25 | 0 | 33 | 0 | 5 | 3 |
| 261 | JontolKaran | 1406 | 58 | 40 | 0 | 18 | 0 | 5 | 3 |
| 262 | Kaeptn-Flinte@psn | — | 58 | 49 | 0 | 9 | 0 | 7 | 4 |
| 263 | wrenegade5_3para | 1037 | 58 | 28 | 0 | 30 | 0 | 9 | 8 |
| 264 | DeusVult1945@psn | — | 57 | 19 | 0 | 38 | 0 | 5 | 5 |
| 265 | Lokol8 | 1846 | 57 | 23 | 0 | 34 | 0 | 5 | 2 |
| 266 | Rabenwache | 1812 | 57 | 43 | 0 | 14 | 0 | 5 | 5 |
| 267 | Thorn_of_Heaven | 1264 | 57 | 27 | 0 | 30 | 0 | 9 | 8 |
| 268 | _DaZeD_ | 510 | 57 | 22 | 0 | 35 | 0 | 6 | 6 |
| 269 | Brinkhold | 1491 | 56 | 27 | 0 | 29 | 0 | 6 | 4 |
| 270 | GRIM_31 | 1594 | 56 | 38 | 0 | 18 | 0 | 4 | 4 |
| 271 | Legoukko9@psn | 1345 | 56 | 27 | 0 | 29 | 0 | 3 | 2 |
| 272 | Pablorm460 | 778 | 56 | 33 | 0 | 23 | 0 | 5 | 2 |
| 273 | 为了最终胜利 | 400 | 56 | 33 | 0 | 23 | 0 | 3 | 3 |
| 274 | BiroRossatto72@psn | 1127 | 55 | 31 | 0 | 24 | 0 | 3 | 3 |
| 275 | GeneralOmar_1 | — | 55 | 35 | 0 | 20 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.