| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | Ghal98@live | 431 | 49 | 39 | 0 | 10 | 0 | 13 | 7 |
| 352 | Kaeryl_269 | 937 | 49 | 30 | 0 | 19 | 0 | 8 | 7 |
| 353 | Kiperon | 2178 | 49 | 29 | 0 | 20 | 0 | 6 | 3 |
| 354 | LorenzooCs22 | 1278 | 49 | 31 | 0 | 18 | 0 | 5 | 4 |
| 355 | ThEMaZaKoTa@live | 1217 | 49 | 35 | 0 | 14 | 0 | 4 | 2 |
| 356 | hahaha28462 | 1761 | 49 | 34 | 0 | 15 | 0 | 7 | 6 |
| 357 | stupid_soldiers | 803 | 49 | 22 | 0 | 27 | 0 | 5 | 2 |
| 358 | vrgrgrcse | 400 | 49 | 39 | 0 | 10 | 0 | 10 | 6 |
| 359 | xmplv-@psn | 426 | 49 | 21 | 0 | 28 | 0 | 2 | 2 |
| 360 | 点赞送蟹黄堡秘方 | 1821 | 49 | 23 | 0 | 26 | 0 | 6 | 4 |
| 361 | Fermanblack | 1590 | 48 | 34 | 0 | 14 | 0 | 6 | 5 |
| 362 | PipaZpolski | 882 | 48 | 33 | 0 | 15 | 0 | 9 | 8 |
| 363 | Twilight#77 | 1509 | 48 | 41 | 0 | 7 | 0 | 11 | 7 |
| 364 | Vector_Historia | 1571 | 48 | 31 | 0 | 17 | 0 | 6 | 3 |
| 365 | fatherOmegalodon | 1400 | 48 | 17 | 0 | 31 | 0 | 5 | 5 |
| 366 | Flyingbear5602@live | 938 | 47 | 18 | 0 | 29 | 0 | 5 | 4 |
| 367 | Gloci98@live | 737 | 47 | 44 | 0 | 3 | 0 | 2 | 2 |
| 368 | Karl1942 | 2038 | 47 | 28 | 0 | 19 | 0 | 5 | 3 |
| 369 | MadMaxSRB | 1748 | 47 | 29 | 0 | 18 | 0 | 4 | 2 |
| 370 | MemphisMud | 1434 | 47 | 30 | 0 | 17 | 0 | 4 | 3 |
| 371 | Victor_Vanguard | 1334 | 47 | 18 | 0 | 29 | 0 | 6 | 3 |
| 372 | eliasschilder7 | 1299 | 47 | 33 | 0 | 14 | 0 | 9 | 8 |
| 373 | hehsgag | — | 47 | 28 | 0 | 19 | 0 | 4 | 2 |
| 374 | maggidada2 | — | 47 | 13 | 0 | 34 | 0 | 2 | 2 |
| 375 | ГОЙДАТОВАРИЩИ | 1304 | 47 | 34 | 0 | 13 | 0 | 9 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.