| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 501 | 2wh5mg93qo | — | 37 | 25 | 0 | 12 | 0 | 4 | 1 |
| 502 | 360Гц4090 | 1753 | 37 | 22 | 0 | 15 | 0 | 2 | 2 |
| 503 | CJ-YaoSSS | 1289 | 37 | 27 | 0 | 10 | 0 | 7 | 4 |
| 504 | Déjà-Vu | 1582 | 37 | 24 | 0 | 13 | 0 | 3 | 2 |
| 505 | Eletricdeath202@live | — | 37 | 17 | 0 | 20 | 0 | 9 | 3 |
| 506 | FjDuarte502 | 1978 | 37 | 23 | 0 | 14 | 0 | 6 | 5 |
| 507 | Kuker | — | 37 | 16 | 0 | 21 | 0 | 1 | 1 |
| 508 | Nagidator4 | 1545 | 37 | 11 | 0 | 26 | 0 | 3 | 2 |
| 509 | Private_Chi_Ha | 1183 | 37 | 18 | 0 | 19 | 0 | 4 | 3 |
| 510 | Tchoupi_le_Grand | 715 | 37 | 24 | 0 | 13 | 0 | 5 | 3 |
| 511 | X_GoGaming | 1694 | 37 | 22 | 0 | 15 | 0 | 5 | 3 |
| 512 | _Yandizall | 1338 | 37 | 8 | 0 | 29 | 0 | 3 | 2 |
| 513 | fjwodsch5g | 400 | 37 | 18 | 0 | 19 | 0 | 2 | 1 |
| 514 | ХасанИбнСаббах | 828 | 37 | 30 | 0 | 6 | 1 | 10 | 6 |
| 515 | CowboyMF@live | 1144 | 36 | 17 | 0 | 19 | 0 | 3 | 3 |
| 516 | Mrwuddles | 1784 | 36 | 20 | 0 | 16 | 0 | 5 | 3 |
| 517 | Tekkenista-AT | 1169 | 36 | 20 | 0 | 16 | 0 | 6 | 4 |
| 518 | UkrainianPTSD | 786 | 36 | 23 | 0 | 13 | 0 | 11 | 6 |
| 519 | andy_zero12@psn | 1679 | 36 | 30 | 0 | 6 | 0 | 2 | 2 |
| 520 | kanonade | 458 | 36 | 29 | 0 | 7 | 0 | 4 | 4 |
| 521 | AXAT_axat | 415 | 35 | 24 | 0 | 11 | 0 | 7 | 3 |
| 522 | DarthPanda95309@live | 830 | 35 | 21 | 0 | 14 | 0 | 3 | 3 |
| 523 | NickkB996@psn | 1781 | 35 | 17 | 0 | 18 | 0 | 5 | 2 |
| 524 | PeacfulMindSet@psn | — | 35 | 16 | 0 | 19 | 0 | 6 | 5 |
| 525 | YH92 | 1652 | 35 | 23 | 0 | 12 | 0 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.